Class
ASN2BuilderTool
: AUWEEnergyTool : AUWEBaseTool : AUWEBaseEquippable : AUWEBaseItem : AActor : UObject0x00x06F0
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnConstructTargetChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCantAffordConstruction | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | 8 flags | nullptr | |
| 0x08 | Ghost | TWeakObjectPtr<ASN2BuilderGhost> | Net+6 flags | nullptr | |
| 0x10 | OnActiveAbilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x28 | BuilderMenuClass | TSoftClassPtr<UModalActivatableWidget> | 7 flags | <SoftClassProperty> | |
| 0x08 | BuilderMenu | UCommonActivatableWidget* | 12 flags | nullptr | |
| 0x08 | ResourceSpawnLocation | USceneComponent* | 12 flags | /Script/Subnautica2.Default__SN2BuilderTool.Resource Spawn | |
| 0x04 | SculpturalBaseEditSettings | FSculptedBaseEditSettings | 6 flags | {InteractDistance=1000} | |
| 0x0584 | 0x04 | padding / unreflected | |||
| 0x08 | EquippedInputMappingContext | UInputMappingContext* | 10 flags | nullptr | |
| 0x04 | EquippedInputMappingPriority | int32 | 9 flags | 0 | |
| 0x0594 | 0x04 | padding / unreflected | |||
| 0x08 | ActionActiveInputMappingContext | UInputMappingContext* | 10 flags | nullptr | |
| 0x08 | ActionActiveAlternateInputMappingContext | UInputMappingContext* | 10 flags | nullptr | |
| 0x04 | ActionActiveInputMappingPriority | int32 | 9 flags | 0 | |
| 0x08 | CompleteCueTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x05B4 | 0x04 | padding / unreflected | |||
| 0x10 | PartialResources | TArray<FSN2PartialResource> | NetProtected+3 flags | [] | |
| 0x10 | StickyTargetGhostGUID | FGuid | Protected+5 flags | {A=0, B=0, C=0, D=0} | |
| 0x100 | ConstructTraceResult | FHitResult | 4 flags | {FaceIndex=0, Time=1, Distance=0, Location={}, ImpactPoint=… | |
| 0x06D8 | 0x18 | unreflected bytes to end of ASN2BuilderTool | |||
Inherited from AUWEEnergyTool 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnEnergyEmpty | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEnergyRefilled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEnergyChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAmmoReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAmmoLoaded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | RequiredBatteries | TArray<FUWEToolBattery> | 6 flags | [] | |
| 0x08 | BatteryType | UUWEItemType* | NetRepNotify+11 flags | nullptr | |
| 0x10 | BatteryItemId | FGuid | Net+10 flags | {A=0, B=0, C=0, D=0} | |
| 0x04 | EnergyLevel | float | NetRepNotify+10 flags | -1 | |
| 0x04 | MaxEnergyLevel | float | NetRepNotify+10 flags | -1 | |
| 0x08 | HologramScreenBackground | UWidgetComponent* | 11 flags | /Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenB… | |
| 0x08 | HologramScreenForeground | UWidgetComponent* | 11 flags | /Script/UWEEquipment.Default__UWEEnergyTool.HologramScreenF… | |
| 0x08 | DesiredHologramScreenParentSocket | FName | 8 flags | HologramFX | |
| 0x01 | bCanShowReloadPrompt | bool | 8 flags | true | |
| 0x04C1 | 0x03 | padding / unreflected | |||
| 0x08 | AmmoLoadCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoUnloadCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoRefillCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoEmptyCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | AmmoLowCue | FGameplayTag | 5 flags | {TagName=None} | |
| 0x04 | AmmoLowThreshold | float | 7 flags | 0.1 | |
| 0x01 | AllowAmmoLowCue | bool | 5 flags | false | |
| 0x04F1 | 0x07 | padding / unreflected | |||
| 0x10 | DynamicMaterialInstances | TArray<UMaterialInstanceDynamic*> | 2 flags | [] | |
Inherited from AUWEBaseEquippable 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bEquippableHasBeenPickedUp : 1bit 0 | bool | 7 flags | false | |
| 0x03D1 | 0x07 | padding / unreflected | |||
| 0x08 | EquippedMesh | USkeletalMeshComponent* | Protected+12 flags | /Script/UWEInventory.Default__UWEBaseEquippable.EquippedMesh | |
| 0x28 | WidgetClass | TSoftClassPtr<UCommonUserWidget> | Protected+7 flags | <SoftClassProperty> | |
| 0x08 | CurrentWidget | UCommonUserWidget* | TransientProtected+10 flags | nullptr | |
| 0x0410 | 0x08 | padding / unreflected | |||
| 0x08 | SaveComponent | UUWESaveComponent* | Protected+12 flags | nullptr | |
Inherited from AUWEBaseItem 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnUnequippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnEquippedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDroppedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteredDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHolsteringDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSetLifeSpanDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PhysicsController | UUWEChaosPhysicsController* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.PhysicsController | |
| 0x08 | VolumeTrackerComponent | UVolumeTrackerComponent* | 12 flags | /Script/UWEInventory.Default__UWEBaseItem.VolumeTrackerComp… | |
| 0x10 | OnPostPickupItem | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | UWEItemMaxAutoPickupTime | float | 6 flags | 1 | |
| 0x04 | UWEItemMagnetismInterpSpeed | float | 6 flags | 6 | |
| 0x04 | UWEItemMagnetismDistance | float | 6 flags | 50 | |
| 0x04 | MagnetismMinDistance | float | 6 flags | 0 | |
| 0x04 | UWEItemMagnetismRemoteClientDelay | float | 6 flags | 0.3 | |
| 0x01 | PickupDisabled | bool | 6 flags | false | |
| 0x01 | AutoPickupDisabled | bool | 6 flags | false | |
| 0x0366 | 0x02 | padding / unreflected | |||
| 0x08 | ItemType | UUWEItemType* | 8 flags | nullptr | |
| 0x01 | bHasBeenPickedUp : 1bit 0 | bool | 6 flags | false | |
| 0x0371 | 0x03 | padding / unreflected | |||
| 0x08 | EquippedByActor | TWeakObjectPtr<AActor> | 8 flags | nullptr | |
| 0x037C | 0x04 | padding / unreflected | |||
| 0x08 | Mesh | UStaticMeshComponent* | Protected+12 flags | /Script/UWEInventory.Default__UWEBaseItem.Mesh | |
| 0x10 | AbilitySpecHandles | TArray<FGameplayAbilitySpecHandle> | Protected+4 flags | [] | |
| 0x0398 | 0x04 | padding / unreflected | |||
| 0x04 | ItemPickupCooldown | float | Protected+9 flags | 0.5 | |
| 0x01 | bReplicatedSimulatePhysics | bool | NetRepNotify+11 flags | false | |
| 0x01 | bReplicatedCollisionEnabled | bool | NetRepNotify+11 flags | true | |
| 0x03A2 | 0x02 | padding / unreflected | |||
| 0x08 | MagnetActor | TWeakObjectPtr<AActor> | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 25
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetStickyGhostTarget(const FGuid& GhostGUID) | FinalNative+1 flags | 0x10 | |
| void ServerUpdateTarget(AActor* NewTarget) | FinalNative+2 flags | 0x08 | |
| void OnTargetDestroyed(AActor* DestroyedActor) | FinalNative+1 flags | 0x08 | |
| void OnSnappingChanged() | EventPublic | 0x00 | |
| void OnGhostRemoved(const FGuid& Guid) | FinalNative+1 flags | 0x10 | |
| void OnCraftingSourcesChanged() | EventPublic | 0x00 | |
| void OnActiveActionChanged__DelegateSignature(USN2BuilderActionData* NewAction) | Public | 0x08 | |
| void OnActiveActionChanged(USN2BuilderActionData* NewAction) | FinalNative+1 flags | 0x08 | |
| FGuid MakeGhostGUID() | FinalNative+2 flags | 0x10 | |
| void LogMissingRequirementAnalytics(const FText& ConstructableName, FUWESculpturalBaseCellCost& MissingRequirement) | FinalNative+1 flags | 0x40 | |
| bool IsMoveTarget(AActor* Actor) | FinalNative+2 flags | 0x09 | |
| bool IsDeconstructTarget(AActor* Actor) | FinalNative+2 flags | 0x09 | |
| bool IsConstructTarget(AActor* Actor) | FinalNative+2 flags | 0x09 | |
| bool HasActiveAction() | FinalNative+1 flags | 0x01 | |
| FString GetResourceCostDisplayString(const TArray<FUWESculpturalBaseCellCost>& Costs) | FinalNative+1 flags | 0x20 | |
| float GetGhostRotationStep() | FinalNative+2 flags | 0x04 | |
| TArray<FBuildingRequirementDisplay> GetBuildingRequirements(const TArray<FUWESculpturalBaseCellCost>& Costs) | FinalNative+1 flags | 0x20 | |
| void EndConstruction() | FinalNative+1 flags | 0x00 | |
| void ConstructTargetChanged__DelegateSignature(AActor* OldConstructTarget, AActor* NewConstructTarget) | Public | 0x10 | |
| void CantAffordConstruction__DelegateSignature() | Public | 0x00 | |
| bool CanDeconstructTarget(AActor* Actor) | FinalNative+2 flags | 0x09 | |
| bool CanAffordToConstructTarget() | FinalNative+1 flags | 0x01 | |
| void BeginDeconstruction(AActor* InActorToDeconstruct) | FinalNative+1 flags | 0x08 | |
| void BeginConstruction(AActor* InActorToConstruct) | FinalNative+1 flags | 0x08 | |
| void ActivateAction(USN2BuilderActionData* NewAction) | FinalNative+1 flags | 0x08 |
Subclasses 1
Used by 17
types with a member, parameter or interface of this typeABP_BedSingle_CABP_BioBed_CABP_ChairDining_CABP_Haul_TadpoleChassis_CABP_Ladder_CABP_Ladder_MoonPool_CABP_OxygenGenerator_Carryable_CABP_ScoutRay_TadpoleChassis_CABP_Stool_CABP_Tadpole_CABP_WorkLight_Carryable_CUSN2BuilderAbilityUSN2BuilderActionAbilityUSN2BuilderConstructionViewModelUSN2ConstructableComponentISN2DeconstructableUSN2DeconstructableComponent