implements IGameplayTagAssetInterface
0x00x0A70
Members 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x08 | padding / unreflected | |||
| 0x01 | DurationPolicy | EGameplayEffectDurationType | 7 flags | Instant | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x1E0 | DurationMagnitude | FGameplayEffectModifierMagnitude | 3 flags | {MagnitudeCalculationType=ScalableFloat, ScalableFloatMagni… | |
| 0x28 | Period | FScalableFloat | 5 flags | {Value=0, Curve={CurveTable=nullptr, RowName=None}, Registr… | |
| 0x01 | bExecutePeriodicEffectOnApplication | bool | 9 flags | true | |
| 0x01 | PeriodicInhibitionPolicy | EGameplayEffectPeriodInhibitionRemovedPolicy | 9 flags | NeverReset | |
| 0x0242 | 0x06 | padding / unreflected | |||
| 0x10 | Modifiers | TArray<FGameplayModifierInfo> | 6 flags | [] | |
| 0x10 | Executions | TArray<FGameplayEffectExecutionDefinition> | 6 flags | [] | |
| 0x28 | ChanceToApplyToTarget | FScalableFloat | Deprecated+1 flags | {Value=1, Curve={CurveTable=nullptr, RowName=None}, Registr… | |
| 0x10 | ApplicationRequirements | TArray<TSubclassOf<UGameplayEffectCustomApplicationRequirement>> | Deprecated+3 flags | [] | |
| 0x10 | ConditionalGameplayEffects | TArray<FConditionalGameplayEffect> | 4 flags | [] | |
| 0x10 | OverflowEffects | TArray<TSubclassOf<UGameplayEffect>> | 7 flags | [] | |
| 0x01 | bDenyOverflowApplication | bool | 9 flags | false | |
| 0x01 | bClearStackOnOverflow | bool | 9 flags | false | |
| 0x02C2 | 0x06 | padding / unreflected | |||
| 0x10 | PrematureExpirationEffectClasses | TArray<TSubclassOf<UGameplayEffect>> | 5 flags | [] | |
| 0x10 | RoutineExpirationEffectClasses | TArray<TSubclassOf<UGameplayEffect>> | 5 flags | [] | |
| 0x01 | bRequireModifierSuccessToTriggerCues | bool | 9 flags | true | |
| 0x01 | bSuppressStackingCues | bool | 7 flags | false | |
| 0x02EA | 0x06 | padding / unreflected | |||
| 0x10 | GameplayCues | TArray<FGameplayEffectCue> | 6 flags | [] | |
| 0x08 | UIData | UGameplayEffectUIData* | Transient+11 flags | nullptr | |
| 0x60 | InheritableGameplayEffectTags | FInheritedTagContainer | 3 flags | {CombinedTags={GameplayTags=[], ParentTags=[]}, Added={Game… | |
| 0x60 | InheritableOwnedTagsContainer | FInheritedTagContainer | 3 flags | {CombinedTags={GameplayTags=[], ParentTags=[]}, Added={Game… | |
| 0x60 | InheritableBlockedAbilityTagsContainer | FInheritedTagContainer | 3 flags | {CombinedTags={GameplayTags=[], ParentTags=[]}, Added={Game… | |
| 0x88 | OngoingTagRequirements | FGameplayTagRequirements | 3 flags | {RequireTags={GameplayTags=[], ParentTags=[]}, IgnoreTags={… | |
| 0x88 | ApplicationTagRequirements | FGameplayTagRequirements | 3 flags | {RequireTags={GameplayTags=[], ParentTags=[]}, IgnoreTags={… | |
| 0x88 | RemovalTagRequirements | FGameplayTagRequirements | 3 flags | {RequireTags={GameplayTags=[], ParentTags=[]}, IgnoreTags={… | |
| 0x60 | RemoveGameplayEffectsWithTags | FInheritedTagContainer | 3 flags | {CombinedTags={GameplayTags=[], ParentTags=[]}, Added={Game… | |
| 0x88 | GrantedApplicationImmunityTags | FGameplayTagRequirements | 3 flags | {RequireTags={GameplayTags=[], ParentTags=[]}, IgnoreTags={… | |
| 0x198 | GrantedApplicationImmunityQuery | FGameplayEffectQuery | 4 flags | {CustomMatchDelegate_BP=<delegate>, OwningTagQuery={TokenSt… | |
| 0x0840 | 0x08 | padding / unreflected | |||
| 0x198 | RemoveGameplayEffectQuery | FGameplayEffectQuery | 4 flags | {CustomMatchDelegate_BP=<delegate>, OwningTagQuery={TokenSt… | |
| 0x09E0 | 0x01 | padding / unreflected | |||
| 0x01 | StackingType | EGameplayEffectStackingType | 9 flags | None | |
| 0x09E2 | 0x02 | padding / unreflected | |||
| 0x04 | StackLimitCount | int32 | 9 flags | 0 | |
| 0x01 | StackDurationRefreshPolicy | EGameplayEffectStackingDurationPolicy | 9 flags | RefreshOnSuccessfulApplication | |
| 0x01 | StackPeriodResetPolicy | EGameplayEffectStackingPeriodPolicy | 9 flags | ResetOnSuccessfulApplication | |
| 0x01 | StackExpirationPolicy | EGameplayEffectStackingExpirationPolicy | 9 flags | ClearEntireStack | |
| 0x01 | bFactorInStackCount | bool | 9 flags | true | |
| 0x09EC | 0x04 | padding / unreflected | |||
| 0x10 | GrantedAbilities | TArray<FGameplayAbilitySpecDef> | 4 flags | [] | |
| 0x0A00 | 0x60 | padding / unreflected | |||
| 0x10 | GEComponents | TArray<UGameplayEffectComponent*> | Protected+10 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||
Used by 13
types with a member, parameter or interface of this typeUAbilitySystemBlueprintLibraryUAbilitySystemComponentUAdditionalEffectsGameplayEffectComponentFConditionalGameplayEffectUGameplayAbilityUGameplayAbility_MontageUGameplayEffectCustomApplicationRequirementFGameplayEffectQueryFGameplayEffectSpecFGameplayEffectSpecForRPCFGameplayTagReponsePairARedpointAbilityBaseCharacterARedpointAbilityBasePlayerState