Class
ABP_FirstPersonPlayerState_Online_C
: ABP_FirstPersonPlayerState_C : APlayerState : AInfo : AActor : UObject0x00x03B8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x10 | CustomPlayerName | FString | NetRepNotify+5 flags | "" | |
| 0x10 | OnNameReplicate | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | ChangeVoiceChatChannel | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> |
Inherited from ABP_FirstPersonPlayerState_C 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BPC_InventoryController | UBPC_InventoryController_C* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | TargetCharacter | ABP_FirstPersonCharacter_Main_C* | 7 flags | nullptr |
Inherited from APlayerState 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Score | float | NetRepNotify+7 flags | 0 | |
| 0x04 | PlayerId | int32 | NetRepNotify+7 flags | 0 | |
| 0x01 | CompressedPing | uint8 | Net+7 flags | 0 | |
| 0x02B1 | 0x01 | padding / unreflected | |||
| 0x01 | bShouldUpdateReplicatedPing : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsSpectator : 1bit 1 | bool | Net+5 flags | false | |
| 0x01 | bOnlySpectator : 1bit 2 | bool | Net+3 flags | false | |
| 0x01 | bIsABot : 1bit 3 | bool | Net+5 flags | false | |
| 0x01 | bIsInactive : 1bit 5 | bool | NetRepNotify+3 flags | false | |
| 0x01 | bFromPreviousLevel : 1bit 6 | bool | Net+3 flags | false | |
| 0x02B3 | 0x01 | padding / unreflected | |||
| 0x04 | StartTime | int32 | Net+5 flags | 0 | |
| 0x30 | UniqueID | FUniqueNetIdRepl | NetRepNotify+2 flags | {ReplicationBytes=[]} | |
| 0x08 | EngineMessageClass | TSubclassOf<ULocalMessage> | 5 flags | /Script/Engine.EngineMessage | |
| 0x02F0 | 0x08 | padding / unreflected | |||
| 0x10 | SavedNetworkAddress | FString | 3 flags | "" | |
| 0x0308 | 0x08 | padding / unreflected | |||
| 0x10 | OnPawnSet | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PawnPrivate | APawn* | 8 flags | nullptr | |
| 0x0328 | 0x18 | padding / unreflected | |||
| 0x10 | PlayerNamePrivate | FString | NetRepNotify+3 flags | "" | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnRep_CustomPlayerName()Script4 statements · 105 bytes of bytecode0x0000OnNameReplicate.Broadcast(CustomPlayerName);0x001CPrintString(this, CustomPlayerName, true, true, LinearColor{0.05015f, 1f, 0f, 1f}, 2f, FName(None));0x0066return;0x0068// end of script | 0x00 | ||
void OnDestroySessionComplete_003AED3545F20C424888CCAE2B80C441(const FName& SessionName, bool bWasSuccessful)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SessionName_1 = SessionName;0x0012PersistentFrame.K2Node_CustomEvent_bWasSuccessful_1 = bWasSuccessful;0x0024ExecuteUbergraph_BP_FirstPersonPlayerState_Online(977);0x0033return;0x0035// end of script | 0x09 | ||
void OnCallFailed_003AED3545F20C424888CCAE2B80C441(const FName& SessionName, bool bWasSuccessful)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SessionName = SessionName;0x0012PersistentFrame.K2Node_CustomEvent_bWasSuccessful = bWasSuccessful;0x0024ExecuteUbergraph_BP_FirstPersonPlayerState_Online(1096);0x0033return;0x0035// end of script | 0x09 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FirstPersonPlayerState_Online(1147);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_FirstPersonPlayerState_Online(1790);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void SetName(Server)(const FString& CustomPlayerName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_CustomPlayerName = CustomPlayerName;0x0012ExecuteUbergraph_BP_FirstPersonPlayerState_Online(1814);0x0021return;0x0023// end of script | 0x10 | ||
void ReceiveDestroyed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FirstPersonPlayerState_Online(2253);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void SetName(Replicate)()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FirstPersonPlayerState_Online(2268);0x000Freturn;0x0011// end of script | 0x00 | ||
void Kick()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FirstPersonPlayerState_Online(2273);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_FirstPersonPlayerState_Online(int32 EntryPoint)Script82 statements · 2,281 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/OnlineSubsystemBlueprints.OnlineSessionSubsystem);0x0028CallFunc_DestroySession_ReturnValue = DestroySession(CallFunc_GetGameInstanceSubsystem_ReturnValue, FName(Default));0x0052CallFunc_IsValid_ReturnValue = IsValid(CallFunc_DestroySession_ReturnValue);0x006Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_08E6;0x007DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnCallFailed_003AED3545F20C424888CCAE2B80C441);0x0094CallFunc_DestroySession_ReturnValue.OnCallFailed += K2Node_CreateDelegate_OutputDelegate_1;0x00BDK2Node_CreateDelegate_OutputDelegate.Bind(this, OnDestroySessionComplete_003AED3545F20C424888CCAE2B80C441);0x00D4CallFunc_DestroySession_ReturnValue.OnDestroySessionComplete += K2Node_CreateDelegate_OutputDelegate;0x00FDCallFunc_DestroySession_ReturnValue.Activate();0x0121goto Label_08E6;0x0126Label_0126:0x0126MarkPropertyDirtyFromRepIndex(this, 21, FName(CustomPlayerName));0x0143OnRep_CustomPlayerName();0x0151CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u30ed\\u30b0"));0x01A8CallFunc_SplitText_ReturnValue_1 = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitText(CallFunc_MakeLiteralText_ReturnValue_1, "@@", this);0x01ECCallFunc_GetGameState_ReturnValue = GetGameState(this);0x0201CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetGameState_ReturnValue.GetComponentByClass(/Game/FirstPerson/Blueprints/BPC_TextChatControl.BPC_TextChatControl_C);0x0234CallFunc_Replace_ReturnValue_1 = Replace(CallFunc_SplitText_ReturnValue_1[1], "<S>", CustomPlayerName, 1);0x026FCallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_SplitText_ReturnValue_1[0], "@@");0x029ECallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_4, CallFunc_Replace_ReturnValue_1);0x02CCCallFunc_GetComponentByClass_ReturnValue.SendToText(Local)(CallFunc_Concat_StrStr_ReturnValue_5, 1);0x02FEgoto Label_08E6;0x0303Label_0303:0x0303FlushNetDormancy();0x030DCallFunc_SanitizeInappropriateWords_ReturnValue = SanitizeInappropriateWords(K2Node_CustomEvent_CustomPlayerName);0x0332CallFunc_Len_ReturnValue = Len(K2Node_CustomEvent_CustomPlayerName);0x0357CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Len_ReturnValue, 0);0x0379CallFunc_SelectString_ReturnValue = SelectString(CallFunc_SanitizeInappropriateWords_ReturnValue, "NameLess", CallFunc_Greater_IntInt_ReturnValue);0x03B1CustomPlayerName = CallFunc_SelectString_ReturnValue;0x03CCgoto Label_0126;0x03D1Temp_name_Variable = K2Node_CustomEvent_SessionName_1;0x03ECTemp_bool_Variable = K2Node_CustomEvent_bWasSuccessful_1;0x03FFOpenLevelBySoftObjectPtr(this, SoftObject("/Game/stage_level/HomeLavel_Online.HomeLavel_Online"), true, "");0x0443goto Label_08E6;0x0448Temp_name_Variable = K2Node_CustomEvent_SessionName;0x0463Temp_bool_Variable = K2Node_CustomEvent_bWasSuccessful;0x0476goto Label_08E6;0x047BReceiveBeginPlay();0x0485CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x0499CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetPlayerController_ReturnValue_1);0x04B6if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_08E6;0x04C4CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x04D8CallFunc_IsLocalController_ReturnValue = CallFunc_GetPlayerController_ReturnValue_1.IsLocalController();0x0506if (!(CallFunc_IsLocalController_ReturnValue)) goto Label_08E6;0x0514Label_0514:0x0514CallFunc_MakeLiteralString_ReturnValue = MakeLiteralString("cLeon_Default");0x053FCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0559CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_MakeLiteralString_ReturnValue, "_");0x0581CallFunc_GetControllerUniqueNetId_ReturnValue = GetControllerUniqueNetId(CallFunc_GetPlayerController_ReturnValue);0x05A6CallFunc_Conv_FUniqueNetIdReplToString_ReturnValue = Conv_FUniqueNetIdReplToString(CallFunc_GetControllerUniqueNetId_ReturnValue);0x05CBCallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_FUniqueNetIdReplToString_ReturnValue);0x05F9CallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_1, 0);0x061BCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_LoadGameFromSlot_ReturnValue);0x0638if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_08E6;0x0646K2Node_DynamicCast_AsBP_Online_Save_Data = Cast<BP_Online_SaveData_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x066AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Online_Save_Data);0x0687if (!(K2Node_DynamicCast_bSuccess)) goto Label_08E6;0x0695CallFunc_GetBaseData_ReturnValue = K2Node_DynamicCast_AsBP_Online_Save_Data.GetBaseData(FName(CustomPlayerName), CallFunc_GetBaseData_Value);0x06D9SetName(Server)(CallFunc_GetBaseData_Value.AsString_6_62B18A534B77387E6EDDE9962094506B);0x06F9goto Label_08E6;0x06FEReceiveTick(K2Node_Event_DeltaSeconds);0x0711goto Label_08E6;0x0716goto Label_0303;0x071BLabel_071B:0x071BCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/UI/ST_UITexts.ST_UITexts", "\\u30bb\\u30c3\\u30b7\\u30e7\\u30f3\\u30ed\\u30b0"));0x0772CallFunc_SplitText_ReturnValue = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitText(CallFunc_MakeLiteralText_ReturnValue, "@@", this);0x07B6CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_SplitText_ReturnValue[0], "@@");0x07E5CallFunc_Replace_ReturnValue = Replace(CallFunc_SplitText_ReturnValue[2], "<S>", CustomPlayerName, 1);0x0820CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0835CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Replace_ReturnValue);0x0863CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetGameState_ReturnValue.GetComponentByClass(/Game/FirstPerson/Blueprints/BPC_TextChatControl.BPC_TextChatControl_C);0x0896CallFunc_GetComponentByClass_ReturnValue.SendToText(Local)(CallFunc_Concat_StrStr_ReturnValue_3, 1);0x08C8goto Label_08E6;0x08CDReceiveDestroyed();0x08D7goto Label_071B;0x08DCgoto Label_0514;0x08E1goto Label_000A;0x08E6Label_08E6:0x08E6return;0x08E8// end of script | Final | 0x04 | |
void ChangeVoiceChatChannel__DelegateSignature(int32 NewChannel, TArray<int32>& RemoveTarget)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x18 | |
void OnNameReplicate__DelegateSignature(const FString& Name)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x10 |