Zdexby TheHolyOneZ
5,457 classes
Class

ULBPC_SpawnLuggage_C

: USceneComponent : UActorComponent : UObject
/Game/BluePrints/LINK/Blueprints/GameLogic/LBPC_SpawnLuggage.LBPC_SpawnLuggage_C 0x02B0 (688 B) align 16 inherited 0x0240 2 scripted vtable /Game/BluePrints/LINK/Blueprints/GameLogic/LBPC_SpawnLuggage
0x00x02B0

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SpawnPresetUDABP_LuggagePreset_C*6 flagsnullptr
0x10PresetsTArray<UDABP_LuggagePreset_C*>2 flags[4 items]
0x50SpawnTargetFST_SpawnLuggageDatas4 flags{ObjectName_15_B0973CF246DA13A7C6D5BDAB569C19C4=<FText>, Ta…
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 2

SignatureFlagsNativeParams
void SpawnItem(const FGuid& UniqueID)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_UniqueId = UniqueID;0x0012ExecuteUbergraph_LBPC_SpawnLuggage(1657);0x0021return;0x0023// end of script
0x10
void ExecuteUbergraph_LBPC_SpawnLuggage(int32 EntryPoint)
Script45 statements · 1,665 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Script/Engine.Default__KismetArrayLibrary.Array_Random(Presets, CallFunc_Array_Random_OutItem, CallFunc_Array_Random_OutIndex);0x0045SpawnPreset = CallFunc_Array_Random_OutItem;0x0058/Script/Engine.Default__KismetArrayLibrary.Array_Random(SpawnPreset.LuggageDatas, CallFunc_Array_Random_OutItem_1, CallFunc_Array_Random_OutIndex_1);0x00A9SpawnTarget = CallFunc_Array_Random_OutItem_1;0x00C4CallFunc_IsValidClass_ReturnValue = IsValidClass(SpawnTarget.OverrideClass_5_51C971DC479F1904609FAE855B2ED553);0x00EAif (!(CallFunc_IsValidClass_ReturnValue)) goto Label_03BD;0x00F8CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(SpawnTarget.ScaleMultiplyer_8_E0E62821490E178C959BF586BF95E7B0);0x0126CallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x0142BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0170CallFunc_MakeTransform_ReturnValue_1 = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_Conv_DoubleToVector_ReturnValue);0x01A7CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = BeginDeferredActorSpawnFromClass(this, SpawnTarget.OverrideClass_5_51C971DC479F1904609FAE855B2ED553, CallFunc_MakeTransform_ReturnValue_1, 2, nullptr, 1);0x01DCSetSoftObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, FName(TargetMesh), SpawnTarget.TargetMesh_2_7BE3A9C948C944CB85DA47B7ABB2675D);0x020E/Script/Engine.Default__KismetSystemLibrary.SetStructurePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, FName(UniqueID), K2Node_CustomEvent_UniqueId);0x024DCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(SpawnTarget.ScaleMultiplyer_8_E0E62821490E178C959BF586BF95E7B0);0x027BCallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x0297BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x02C5CallFunc_MakeTransform_ReturnValue_1 = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_Conv_DoubleToVector_ReturnValue);0x02FCCallFunc_FinishSpawningActor_ReturnValue_1 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, CallFunc_MakeTransform_ReturnValue_1, 1);0x0324CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_FinishSpawningActor_ReturnValue_1.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x0357CallFunc_SetMassOverrideInKg_MassInKg_ImplicitCast_1 = Cast<3>(SpawnTarget.Mass_11_9F2957874C6F23011C32B2A66A865E02);0x037DCallFunc_GetComponentByClass_ReturnValue_1.SetMassOverrideInKg(FName(None), CallFunc_SetMassOverrideInKg_MassInKg_ImplicitCast_1, true);0x03B8goto Label_067E;0x03BDLabel_03BD:0x03BDCallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(SpawnTarget.ScaleMultiplyer_8_E0E62821490E178C959BF586BF95E7B0);0x03EBCallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x0407BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0435CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x046CCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/BluePrints/LINK/Blueprints/LuggageSystem/Luggages/BP_Luggage_Base.BP_Luggage_Base_C, CallFunc_MakeTransform_ReturnValue, 2, nullptr, 1);0x0498SetSoftObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(TargetMesh), SpawnTarget.TargetMesh_2_7BE3A9C948C944CB85DA47B7ABB2675D);0x04CA/Script/Engine.Default__KismetSystemLibrary.SetStructurePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(UniqueID), K2Node_CustomEvent_UniqueId);0x0509CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(SpawnTarget.ScaleMultiplyer_8_E0E62821490E178C959BF586BF95E7B0);0x0537CallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x0553BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0581CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x05B8CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x05E0CallFunc_GetComponentByClass_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.GetComponentByClass(/Script/Engine.PrimitiveComponent);0x0613CallFunc_SetMassOverrideInKg_MassInKg_ImplicitCast = Cast<3>(SpawnTarget.Mass_11_9F2957874C6F23011C32B2A66A865E02);0x0639CallFunc_GetComponentByClass_ReturnValue.SetMassOverrideInKg(FName(None), CallFunc_SetMassOverrideInKg_MassInKg_ImplicitCast, true);0x0674goto Label_067E;0x0679goto Label_000A;0x067ELabel_067E:0x067Ereturn;0x0680// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type