Zdexby TheHolyOneZ
5,562 structs
Struct

TextureHandle

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.TextureHandle, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) align 4 Unity.RenderPipelines.Core.Runtime
implements IEquatable`1
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x10s_NullHandleTextureHandlePrivateStatic
0x0ChandleResourceHandle2 flags
0x01builtinboolPrivate+1 flags

Functions 16

SignatureFlagsNativeParams
void get_nullHandle()PublicStatic+1 flags—0x00
void .ctor()2 flags—0x00
void .ctor()2 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void IsValid()Public—0x00
void IsBuiltin()1 flags—0x00
void GetDescriptor()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 78

types with a member, parameter or interface of this type