Zdexby TheHolyOneZ
17,715 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.DrawObjectsPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x00A8 (168 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x00A8

Members 13

OffsetSizeNameTypeFlags
0x00100x10padding / unreflected
0x10albedoHdlTextureHandle1 flags
0x10depthHdlTextureHandle1 flags
0x10screenSpaceIrradianceHdlTextureHandle1 flags
0x08cameraDataUniversalCameraData1 flags
0x01isOpaquebool1 flags
0x01shouldTransparentsReceiveShadowsbool1 flags
0x00520x02padding / unreflected
0x04batchLayerMaskuint1 flags
0x01isActiveTargetBackBufferbool1 flags
0x00590x03padding / unreflected
0x0CrendererListHdlRendererListHandle1 flags
0x0CobjectsWithErrorRendererListHdlRendererListHandle1 flags
0x08debugRendererListsDebugRendererLists1 flags
0x00740x04padding / unreflected
0x18rendererListRendererList1 flags
0x18objectsWithErrorRendererListRendererList1 flags

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type