Zdexby TheHolyOneZ
17,715 classes
Class

DebugFinalValidationPassData

: Object
UnityEngine.Rendering.Universal.DebugHandler.DebugFinalValidationPassData, Unity.RenderPipelines.Universal.Runtime 0x0068 (104 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0068

Members 11

OffsetSizeNameTypeFlags
0x00100x08padding / unreflected
0x01isFinalPassboolPublic
0x01resolveFinalTargetboolPublic
0x01isActiveForCameraboolPublic
0x01hasDebugRenderTargetboolPublic
0x10debugRenderTargetHandleTextureHandlePublic
0x04debugTexturePropertyIdintPublic
0x10debugRenderTargetPixelRectVector4Public
0x04debugRenderTargetSupportsStereointPublic
0x10debugRenderTargetRangeRemapVector4Public
0x10debugFontTextureHandleTextureHandlePublic
0x08renderingSettingsDebugDisplaySettingsRenderingPublic
0x00640x04unreflected bytes to end of DebugFinalValidationPassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type