| void Create() | PublicStatic | — | 0x00 |
| void CreateWithShader() | PrivateStatic | — | 0x00 |
| void CreateWithMaterial() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void GetDefaultMaterial() | Static+1 flags | — | 0x00 |
| void GetDefaultParticleMaterial() | Static+1 flags | — | 0x00 |
| void GetDefaultLineMaterial() | Static+1 flags | — | 0x00 |
| void get_shader() | Public+1 flags | — | 0x00 |
| void set_shader() | Public+1 flags | — | 0x00 |
| void get_color() | Public+1 flags | — | 0x00 |
| void set_color() | Public+1 flags | — | 0x00 |
| void get_mainTexture() | Public+1 flags | — | 0x00 |
| void set_mainTexture() | Public+1 flags | — | 0x00 |
| void get_mainTextureOffset() | Public+1 flags | — | 0x00 |
| void set_mainTextureOffset() | Public+1 flags | — | 0x00 |
| void get_mainTextureScale() | Public+1 flags | — | 0x00 |
| void set_mainTextureScale() | Public+1 flags | — | 0x00 |
| void GetFirstPropertyNameIdByAttribute() | Private | — | 0x00 |
| void HasProperty() | Public | — | 0x00 |
| void HasProperty() | Public | — | 0x00 |
| void HasFloatImpl() | Private | — | 0x00 |
| void HasFloat() | Public | — | 0x00 |
| void HasFloat() | Public | — | 0x00 |
| void HasInt() | Public | — | 0x00 |
| void HasInt() | Public | — | 0x00 |
| void HasIntImpl() | Private | — | 0x00 |
| void HasInteger() | Public | — | 0x00 |
| void HasInteger() | Public | — | 0x00 |
| void HasTextureImpl() | Private | — | 0x00 |
| void HasTexture() | Public | — | 0x00 |
| void HasTexture() | Public | — | 0x00 |
| void HasMatrixImpl() | Private | — | 0x00 |
| void HasMatrix() | Public | — | 0x00 |
| void HasMatrix() | Public | — | 0x00 |
| void HasVectorImpl() | Private | — | 0x00 |
| void HasVector() | Public | — | 0x00 |
| void HasVector() | Public | — | 0x00 |
| void HasColor() | Public | — | 0x00 |
| void HasColor() | Public | — | 0x00 |
| void HasBufferImpl() | Private | — | 0x00 |
| void HasBuffer() | Public | — | 0x00 |
| void HasBuffer() | Public | — | 0x00 |
| void HasConstantBufferImpl() | Private | — | 0x00 |
| void HasConstantBuffer() | Public | — | 0x00 |
| void HasConstantBuffer() | Public | — | 0x00 |
| void get_renderQueue() | Public+1 flags | — | 0x00 |
| void set_renderQueue() | Public+1 flags | — | 0x00 |
| void get_rawRenderQueue() | Public+1 flags | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void IsKeywordEnabled() | Public | — | 0x00 |
| void EnableLocalKeyword() | Private | — | 0x00 |
| void DisableLocalKeyword() | Private | — | 0x00 |
| void SetLocalKeyword() | Private | — | 0x00 |
| void IsLocalKeywordEnabled() | Private | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void SetKeyword() | Public | — | 0x00 |
| void IsKeywordEnabled() | Public | — | 0x00 |
| void GetEnabledKeywords() | Private | — | 0x00 |
| void SetEnabledKeywords() | Private | — | 0x00 |
| void get_enabledKeywords() | Public+1 flags | — | 0x00 |
| void set_enabledKeywords() | Public+1 flags | — | 0x00 |
| void get_globalIlluminationFlags() | Public+1 flags | — | 0x00 |
| void set_globalIlluminationFlags() | Public+1 flags | — | 0x00 |
| void get_doubleSidedGI() | Public+1 flags | — | 0x00 |
| void set_doubleSidedGI() | Public+1 flags | — | 0x00 |
| void get_enableInstancing() | Public+1 flags | — | 0x00 |
| void set_enableInstancing() | Public+1 flags | — | 0x00 |
| void get_passCount() | Public+1 flags | — | 0x00 |
| void SetShaderPassEnabled() | Public | — | 0x00 |
| void GetShaderPassEnabled() | Public | — | 0x00 |
| void GetPassName() | Public | — | 0x00 |
| void FindPass() | Public | — | 0x00 |
| void SetOverrideTag() | Public | — | 0x00 |
| void GetTagImpl() | Private | — | 0x00 |
| void GetTag() | Public | — | 0x00 |
| void GetTag() | Public | — | 0x00 |
| void Lerp() | Public | — | 0x00 |
| void SetPass() | Public | — | 0x00 |
| void CopyPropertiesFromMaterial() | Public | — | 0x00 |
| void CopyMatchingPropertiesFromMaterial() | Public | — | 0x00 |
| void GetShaderKeywords() | Private | — | 0x00 |
| void SetShaderKeywords() | Private | — | 0x00 |
| void get_shaderKeywords() | Public+1 flags | — | 0x00 |
| void set_shaderKeywords() | Public+1 flags | — | 0x00 |
| void GetPropertyNamesImpl() | Private | — | 0x00 |
| void GetPropertyCount() | 1 flags | — | 0x00 |
| void ComputeCRC() | Public | — | 0x00 |
| void GetTexturePropertyNames() | Public | — | 0x00 |
| void GetTexturePropertyNameIDs() | Public | — | 0x00 |
| void GetTexturePropertyNamesInternal() | Private | — | 0x00 |
| void GetTexturePropertyNameIDsInternal() | Private | — | 0x00 |
| void GetTexturePropertyNames() | Public | — | 0x00 |
| void GetTexturePropertyNameIDs() | Public | — | 0x00 |
| void SetIntImpl() | Private | — | 0x00 |
| void SetFloatImpl() | Private | — | 0x00 |
| void SetColorImpl() | Private | — | 0x00 |
| void SetMatrixImpl() | Private | — | 0x00 |
| void SetTextureImpl() | Private | — | 0x00 |
| void SetRenderTextureImpl() | Private | — | 0x00 |
| void SetBufferImpl() | Private | — | 0x00 |
| void SetGraphicsBufferImpl() | Private | — | 0x00 |
| void SetConstantBufferImpl() | Private | — | 0x00 |
| void SetConstantGraphicsBufferImpl() | Private | — | 0x00 |
| void GetIntImpl() | Private | — | 0x00 |
| void GetFloatImpl() | Private | — | 0x00 |
| void GetColorImpl() | Private | — | 0x00 |
| void GetMatrixImpl() | Private | — | 0x00 |
| void GetTextureImpl() | Private | — | 0x00 |
| void GetBufferImpl() | Private | — | 0x00 |
| void GetConstantBufferImpl() | Private | — | 0x00 |
| void SetFloatArrayImpl() | Private | — | 0x00 |
| void SetVectorArrayImpl() | Private | — | 0x00 |
| void SetColorArrayImpl() | Private | — | 0x00 |
| void SetMatrixArrayImpl() | Private | — | 0x00 |
| void GetFloatArrayImpl() | Private | — | 0x00 |
| void GetVectorArrayImpl() | Private | — | 0x00 |
| void GetColorArrayImpl() | Private | — | 0x00 |
| void GetMatrixArrayImpl() | Private | — | 0x00 |
| void GetFloatArrayCountImpl() | Private | — | 0x00 |
| void GetVectorArrayCountImpl() | Private | — | 0x00 |
| void GetColorArrayCountImpl() | Private | — | 0x00 |
| void GetMatrixArrayCountImpl() | Private | — | 0x00 |
| void GetTextureScaleAndOffsetImpl() | Private | — | 0x00 |
| void SetTextureOffsetImpl() | Private | — | 0x00 |
| void SetTextureScaleImpl() | Private | — | 0x00 |
| void SetFloatArray() | Private | — | 0x00 |
| void SetVectorArray() | Private | — | 0x00 |
| void SetColorArray() | Private | — | 0x00 |
| void SetMatrixArray() | Private | — | 0x00 |
| void SetInt() | Public | — | 0x00 |
| void SetInt() | Public | — | 0x00 |
| void SetFloat() | Public | — | 0x00 |
| void SetFloat() | Public | — | 0x00 |
| void SetInteger() | Public | — | 0x00 |
| void SetInteger() | Public | — | 0x00 |
| void SetColor() | Public | — | 0x00 |
| void SetColor() | Public | — | 0x00 |
| void SetVector() | Public | — | 0x00 |
| void SetVector() | Public | — | 0x00 |
| void SetMatrix() | Public | — | 0x00 |
| void SetMatrix() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetBuffer() | Public | — | 0x00 |
| void SetBuffer() | Public | — | 0x00 |
| void SetBuffer() | Public | — | 0x00 |
| void SetBuffer() | Public | — | 0x00 |
| void SetConstantBuffer() | Public | — | 0x00 |
| void SetConstantBuffer() | Public | — | 0x00 |
| void SetConstantBuffer() | Public | — | 0x00 |
| void SetConstantBuffer() | Public | — | 0x00 |
| void SetFloatArray() | Public | — | 0x00 |
| void SetFloatArray() | Public | — | 0x00 |
| void SetFloatArray() | Public | — | 0x00 |
| void SetFloatArray() | Public | — | 0x00 |
| void SetColorArray() | Public | — | 0x00 |
| void SetColorArray() | Public | — | 0x00 |
| void SetColorArray() | Public | — | 0x00 |
| void SetColorArray() | Public | — | 0x00 |
| void SetVectorArray() | Public | — | 0x00 |
| void SetVectorArray() | Public | — | 0x00 |
| void SetVectorArray() | Public | — | 0x00 |
| void SetVectorArray() | Public | — | 0x00 |
| void SetMatrixArray() | Public | — | 0x00 |
| void SetMatrixArray() | Public | — | 0x00 |
| void SetMatrixArray() | Public | — | 0x00 |
| void SetMatrixArray() | Public | — | 0x00 |
| void GetInt() | Public | — | 0x00 |
| void GetInt() | Public | — | 0x00 |
| void GetFloat() | Public | — | 0x00 |
| void GetFloat() | Public | — | 0x00 |
| void GetInteger() | Public | — | 0x00 |
| void GetInteger() | Public | — | 0x00 |
| void GetColor() | Public | — | 0x00 |
| void GetColor() | Public | — | 0x00 |
| void GetVector() | Public | — | 0x00 |
| void GetVector() | Public | — | 0x00 |
| void GetMatrix() | Public | — | 0x00 |
| void GetMatrix() | Public | — | 0x00 |
| void GetTexture() | Public | — | 0x00 |
| void GetTexture() | Public | — | 0x00 |
| void GetBuffer() | Public | — | 0x00 |
| void GetConstantBuffer() | Public | — | 0x00 |
| void GetFloatArray() | Public | — | 0x00 |
| void GetFloatArray() | Public | — | 0x00 |
| void GetColorArray() | Public | — | 0x00 |
| void GetColorArray() | Public | — | 0x00 |
| void GetVectorArray() | Public | — | 0x00 |
| void GetVectorArray() | Public | — | 0x00 |
| void GetMatrixArray() | Public | — | 0x00 |
| void GetMatrixArray() | Public | — | 0x00 |
| void GetFloatArray() | Public | — | 0x00 |
| void GetFloatArray() | Public | — | 0x00 |
| void GetColorArray() | Public | — | 0x00 |
| void GetColorArray() | Public | — | 0x00 |
| void GetVectorArray() | Public | — | 0x00 |
| void GetVectorArray() | Public | — | 0x00 |
| void GetMatrixArray() | Public | — | 0x00 |
| void GetMatrixArray() | Public | — | 0x00 |
| void SetTextureOffset() | Public | — | 0x00 |
| void SetTextureOffset() | Public | — | 0x00 |
| void SetTextureScale() | Public | — | 0x00 |
| void SetTextureScale() | Public | — | 0x00 |
| void GetTextureOffset() | Public | — | 0x00 |
| void GetTextureOffset() | Public | — | 0x00 |
| void GetTextureScale() | Public | — | 0x00 |
| void GetTextureScale() | Public | — | 0x00 |
| void GetPropertyNames() | Public | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void CreateWithShader_Injected() | PrivateStatic | — | 0x00 |
| void CreateWithMaterial_Injected() | PrivateStatic | — | 0x00 |
| void GetDefaultMaterial_Injected() | PrivateStatic | — | 0x00 |
| void GetDefaultParticleMaterial_Injected() | PrivateStatic | — | 0x00 |
| void GetDefaultLineMaterial_Injected() | PrivateStatic | — | 0x00 |
| void get_shader_Injected() | PrivateStatic | — | 0x00 |
| void set_shader_Injected() | PrivateStatic | — | 0x00 |
| void GetFirstPropertyNameIdByAttribute_Injected() | PrivateStatic | — | 0x00 |
| void HasProperty_Injected() | PrivateStatic | — | 0x00 |
| void HasFloatImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasIntImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasMatrixImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasVectorImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void HasConstantBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void get_renderQueue_Injected() | PrivateStatic | — | 0x00 |
| void set_renderQueue_Injected() | PrivateStatic | — | 0x00 |
| void get_rawRenderQueue_Injected() | PrivateStatic | — | 0x00 |
| void EnableKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableKeyword_Injected() | PrivateStatic | — | 0x00 |
| void IsKeywordEnabled_Injected() | PrivateStatic | — | 0x00 |
| void EnableLocalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableLocalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetLocalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void IsLocalKeywordEnabled_Injected() | PrivateStatic | — | 0x00 |
| void GetEnabledKeywords_Injected() | PrivateStatic | — | 0x00 |
| void SetEnabledKeywords_Injected() | PrivateStatic | — | 0x00 |
| void get_globalIlluminationFlags_Injected() | PrivateStatic | — | 0x00 |
| void set_globalIlluminationFlags_Injected() | PrivateStatic | — | 0x00 |
| void get_doubleSidedGI_Injected() | PrivateStatic | — | 0x00 |
| void set_doubleSidedGI_Injected() | PrivateStatic | — | 0x00 |
| void get_enableInstancing_Injected() | PrivateStatic | — | 0x00 |
| void set_enableInstancing_Injected() | PrivateStatic | — | 0x00 |
| void get_passCount_Injected() | PrivateStatic | — | 0x00 |
| void SetShaderPassEnabled_Injected() | PrivateStatic | — | 0x00 |
| void GetShaderPassEnabled_Injected() | PrivateStatic | — | 0x00 |
| void GetPassName_Injected() | PrivateStatic | — | 0x00 |
| void FindPass_Injected() | PrivateStatic | — | 0x00 |
| void SetOverrideTag_Injected() | PrivateStatic | — | 0x00 |
| void GetTagImpl_Injected() | PrivateStatic | — | 0x00 |
| void Lerp_Injected() | PrivateStatic | — | 0x00 |
| void SetPass_Injected() | PrivateStatic | — | 0x00 |
| void CopyPropertiesFromMaterial_Injected() | PrivateStatic | — | 0x00 |
| void CopyMatchingPropertiesFromMaterial_Injected() | PrivateStatic | — | 0x00 |
| void GetShaderKeywords_Injected() | PrivateStatic | — | 0x00 |
| void SetShaderKeywords_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyNamesImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyCount_Injected() | PrivateStatic | — | 0x00 |
| void ComputeCRC_Injected() | PrivateStatic | — | 0x00 |
| void GetTexturePropertyNames_Injected() | PrivateStatic | — | 0x00 |
| void GetTexturePropertyNameIDs_Injected() | PrivateStatic | — | 0x00 |
| void GetTexturePropertyNamesInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetTexturePropertyNameIDsInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetIntImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetFloatImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetColorImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetMatrixImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGraphicsBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetConstantBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetConstantGraphicsBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetIntImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetFloatImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetColorImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetMatrixImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetConstantBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetFloatArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetVectorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetColorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetMatrixArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetFloatArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetVectorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetColorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetMatrixArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetFloatArrayCountImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetVectorArrayCountImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetColorArrayCountImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetMatrixArrayCountImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetTextureScaleAndOffsetImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetTextureOffsetImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetTextureScaleImpl_Injected() | PrivateStatic | — | 0x00 |