| void get_defaultGraphicMaterial() | PublicStatic+1 flags | — | 0x00 |
| void get_color() | Public+3 flags | — | 0x00 |
| void set_color() | Public+3 flags | — | 0x00 |
| void get_raycastTarget() | Public+3 flags | — | 0x00 |
| void set_raycastTarget() | Public+3 flags | — | 0x00 |
| void get_raycastPadding() | Public+1 flags | — | 0x00 |
| void set_raycastPadding() | Public+1 flags | — | 0x00 |
| void get_useLegacyMeshGeneration() | 2 flags | — | 0x00 |
| void set_useLegacyMeshGeneration() | 2 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void SetAllDirty() | Public+2 flags | — | 0x00 |
| void SetLayoutDirty() | Public+2 flags | — | 0x00 |
| void SetVerticesDirty() | Public+2 flags | — | 0x00 |
| void SetMaterialDirty() | Public+2 flags | — | 0x00 |
| void SetRaycastDirty() | Public | — | 0x00 |
| void OnRectTransformDimensionsChange() | 2 flags | — | 0x00 |
| void OnBeforeTransformParentChanged() | 2 flags | — | 0x00 |
| void OnTransformParentChanged() | 2 flags | — | 0x00 |
| void get_depth() | Public+1 flags | — | 0x00 |
| void get_rectTransform() | PublicFinal+3 flags | — | 0x00 |
| void get_canvas() | Public+1 flags | — | 0x00 |
| void CacheCanvas() | Private | — | 0x00 |
| void get_canvasRenderer() | Public+1 flags | — | 0x00 |
| void get_defaultMaterial() | Public+3 flags | — | 0x00 |
| void get_material() | Public+3 flags | — | 0x00 |
| void set_material() | Public+3 flags | — | 0x00 |
| void get_materialForRendering() | Public+3 flags | — | 0x00 |
| void get_mainTexture() | Public+3 flags | — | 0x00 |
| void OnEnable() | 2 flags | — | 0x00 |
| void OnDisable() | 2 flags | — | 0x00 |
| void OnDestroy() | 2 flags | — | 0x00 |
| void OnCanvasHierarchyChanged() | 2 flags | — | 0x00 |
| void OnCullingChanged() | Public+2 flags | — | 0x00 |
| void Rebuild() | Public+2 flags | — | 0x00 |
| void LayoutComplete() | Public+2 flags | — | 0x00 |
| void GraphicUpdateComplete() | Public+2 flags | — | 0x00 |
| void UpdateMaterial() | 3 flags | — | 0x00 |
| void UpdateGeometry() | 3 flags | — | 0x00 |
| void DoMeshGeneration() | Private | — | 0x00 |
| void DoLegacyMeshGeneration() | Private | — | 0x00 |
| void get_workerMesh() | Static+2 flags | — | 0x00 |
| void OnFillVBO() | 3 flags | — | 0x00 |
| void OnPopulateMesh() | 3 flags | — | 0x00 |
| void OnPopulateMesh() | 3 flags | — | 0x00 |
| void OnDidApplyAnimationProperties() | 2 flags | — | 0x00 |
| void SetNativeSize() | Public+2 flags | — | 0x00 |
| void Raycast() | Public+2 flags | — | 0x00 |
| void Raycast() | 1 flags | — | 0x00 |
| void PixelAdjustPoint() | Public | — | 0x00 |
| void GetPixelAdjustedRect() | Public | — | 0x00 |
| void CrossFadeColor() | Public+2 flags | — | 0x00 |
| void CrossFadeColor() | Public+2 flags | — | 0x00 |
| void CreateColorFromAlpha() | PrivateStatic | — | 0x00 |
| void CrossFadeAlpha() | Public+2 flags | — | 0x00 |
| void RegisterDirtyLayoutCallback() | Public | — | 0x00 |
| void UnregisterDirtyLayoutCallback() | Public | — | 0x00 |
| void RegisterDirtyVerticesCallback() | Public | — | 0x00 |
| void UnregisterDirtyVerticesCallback() | Public | — | 0x00 |
| void RegisterDirtyMaterialCallback() | Public | — | 0x00 |
| void UnregisterDirtyMaterialCallback() | Public | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void UnityEngine.UI.ICanvasElement.get_transform() | PrivateFinal+2 flags | — | 0x00 |