0x00x0010
Members 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | s_Copy | Material | PrivateStatic | |
| 0x08 | s_Blit | Material | PrivateStatic | |
| 0x08 | s_BlitTexArray | Material | PrivateStatic | |
| 0x08 | s_BlitTexArraySingleSlice | Material | PrivateStatic | |
| 0x08 | s_BlitColorAndDepth | Material | PrivateStatic | |
| 0x08 | s_PropertyBlock | MaterialPropertyBlock | PrivateStatic | |
| 0x08 | s_TriangleMesh | Mesh | PrivateStatic | |
| 0x08 | s_QuadMesh | Mesh | PrivateStatic | |
| 0x18 | s_DecodeHdrKeyword | LocalKeyword | PrivateStatic | |
| 0x18 | s_ResolveDepthMSAA2X | LocalKeyword | PrivateStatic | |
| 0x18 | s_ResolveDepthMSAA4X | LocalKeyword | PrivateStatic | |
| 0x18 | s_ResolveDepthMSAA8X | LocalKeyword | PrivateStatic | |
| 0x08 | s_BlitShaderPassIndicesMap | int[] | PrivateStatic | |
| 0x08 | s_BlitColorAndDepthShaderPassIndicesMap | int[] | PrivateStatic |
Functions 52
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Initialize() | PublicStatic | — | 0x00 |
| void Cleanup() | PublicStatic | — | 0x00 |
| void GetBlitMaterial() | PublicStatic | — | 0x00 |
| void DrawTriangle() | Static+1 flags | — | 0x00 |
| void DrawTriangle() | Static+1 flags | — | 0x00 |
| void DrawTriangle() | Static+1 flags | — | 0x00 |
| void DrawQuadMesh() | Static+1 flags | — | 0x00 |
| void DrawQuad() | Static+1 flags | — | 0x00 |
| void DrawQuad() | Static+1 flags | — | 0x00 |
| void DrawQuad() | Static+1 flags | — | 0x00 |
| void CanCopyMSAA() | Static+1 flags | — | 0x00 |
| void CanCopyMSAA() | Static+1 flags | — | 0x00 |
| void CopyTexture() | Static+1 flags | — | 0x00 |
| void BlitTexture() | Static+1 flags | — | 0x00 |
| void BlitTexture() | Static+1 flags | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture2D() | PublicStatic | — | 0x00 |
| void BlitTexture2D() | PublicStatic | — | 0x00 |
| void BlitColorAndDepth() | PublicStatic | — | 0x00 |
| void BlitColorAndDepth() | PublicStatic | — | 0x00 |
| void BlitDepth() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture2D() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitCameraTexture() | PublicStatic | — | 0x00 |
| void BlitQuad() | PublicStatic | — | 0x00 |
| void BlitQuadWithPadding() | PublicStatic | — | 0x00 |
| void BlitQuadWithPaddingMultiply() | PublicStatic | — | 0x00 |
| void BlitOctahedralWithPadding() | PublicStatic | — | 0x00 |
| void BlitOctahedralWithPaddingMultiply() | PublicStatic | — | 0x00 |
| void BlitCubeToOctahedral2DQuad() | PublicStatic | — | 0x00 |
| void BlitCubeToOctahedral2DQuadWithPadding() | PublicStatic | — | 0x00 |
| void BlitCubeToOctahedral2DQuadSingleChannel() | PublicStatic | — | 0x00 |
| void BlitQuadSingleChannel() | PublicStatic | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void <Initialize>g__GetFullScreenTriangleVertexPosition|17_0() | Static+1 flags | — | 0x00 |
| void <Initialize>g__GetFullScreenTriangleTexCoord|17_1() | Static+1 flags | — | 0x00 |
| void <Initialize>g__GetQuadVertexPosition|17_2() | Static+1 flags | — | 0x00 |
| void <Initialize>g__GetQuadTexCoord|17_3() | Static+1 flags | — | 0x00 |