Zdexby TheHolyOneZ
17,715 classes
Class

Blitter

: Object
UnityEngine.Rendering.Blitter, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) align 1 inherited 0x0010 Unity.RenderPipelines.Core.Runtime
0x00x0010

Members 14

OffsetSizeNameTypeFlags
0x08s_CopyMaterialPrivateStatic
0x08s_BlitMaterialPrivateStatic
0x08s_BlitTexArrayMaterialPrivateStatic
0x08s_BlitTexArraySingleSliceMaterialPrivateStatic
0x08s_BlitColorAndDepthMaterialPrivateStatic
0x08s_PropertyBlockMaterialPropertyBlockPrivateStatic
0x08s_TriangleMeshMeshPrivateStatic
0x08s_QuadMeshMeshPrivateStatic
0x18s_DecodeHdrKeywordLocalKeywordPrivateStatic
0x18s_ResolveDepthMSAA2XLocalKeywordPrivateStatic
0x18s_ResolveDepthMSAA4XLocalKeywordPrivateStatic
0x18s_ResolveDepthMSAA8XLocalKeywordPrivateStatic
0x08s_BlitShaderPassIndicesMapint[]PrivateStatic
0x08s_BlitColorAndDepthShaderPassIndicesMapint[]PrivateStatic

Functions 52

SignatureFlagsNativeParams
void Initialize()PublicStatic—0x00
void Cleanup()PublicStatic—0x00
void GetBlitMaterial()PublicStatic—0x00
void DrawTriangle()Static+1 flags—0x00
void DrawTriangle()Static+1 flags—0x00
void DrawTriangle()Static+1 flags—0x00
void DrawQuadMesh()Static+1 flags—0x00
void DrawQuad()Static+1 flags—0x00
void DrawQuad()Static+1 flags—0x00
void DrawQuad()Static+1 flags—0x00
void CanCopyMSAA()Static+1 flags—0x00
void CanCopyMSAA()Static+1 flags—0x00
void CopyTexture()Static+1 flags—0x00
void BlitTexture()Static+1 flags—0x00
void BlitTexture()Static+1 flags—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture2D()PublicStatic—0x00
void BlitTexture2D()PublicStatic—0x00
void BlitColorAndDepth()PublicStatic—0x00
void BlitColorAndDepth()PublicStatic—0x00
void BlitDepth()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitTexture()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitCameraTexture2D()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitCameraTexture()PublicStatic—0x00
void BlitQuad()PublicStatic—0x00
void BlitQuadWithPadding()PublicStatic—0x00
void BlitQuadWithPaddingMultiply()PublicStatic—0x00
void BlitOctahedralWithPadding()PublicStatic—0x00
void BlitOctahedralWithPaddingMultiply()PublicStatic—0x00
void BlitCubeToOctahedral2DQuad()PublicStatic—0x00
void BlitCubeToOctahedral2DQuadWithPadding()PublicStatic—0x00
void BlitCubeToOctahedral2DQuadSingleChannel()PublicStatic—0x00
void BlitQuadSingleChannel()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00
void <Initialize>g__GetFullScreenTriangleVertexPosition|17_0()Static+1 flags—0x00
void <Initialize>g__GetFullScreenTriangleTexCoord|17_1()Static+1 flags—0x00
void <Initialize>g__GetQuadVertexPosition|17_2()Static+1 flags—0x00
void <Initialize>g__GetQuadTexCoord|17_3()Static+1 flags—0x00