Zdexby TheHolyOneZ
17,715 classes
Class

DepthOfFieldBokehPostProcessPass

: PostProcessPass : ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.DepthOfFieldBokehPostProcessPass, Unity.RenderPipelines.Universal.Runtime 0x0090 (144 B) align 8 inherited 0x0068 Unity.RenderPipelines.Universal.Runtime
0x00x0090

Members 9

OffsetSizeNameTypeFlags
—0x08k_TargetNamestringPublicStatic+1 flags
—0x04k_DownSampleintPrivateStatic+1 flags
0x08m_MaterialMaterialPrivate
0x00700x08padding / unreflected
0x01m_IsValidboolPrivate
0x08m_BokehKernelVector4[]Private
0x00790x03padding / unreflected
0x04m_BokehHashintPrivate
0x04m_BokehMaxRadiusfloatPrivate
0x04m_BokehRcpAspectfloatPrivate
0x01m_UseFastSRGBLinearConversionboolPrivate
0x00890x07unreflected bytes to end of DepthOfFieldBokehPostProcessPass
Inherited from PostProcessPass 1
OffsetSizeNameTypeFlags
0x08m_VolumeStackOverrideVolumeStackPrivate
Inherited from ScriptableRenderPass 10
OffsetSizeNameTypeFlags
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate
0x08m_ProfingSamplerProfilingSamplerPrivate
0x08m_PassNamestringPrivate
0x01<isBlitRenderPass>k__BackingFieldboolPrivate
0x002E0x02padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate
0x00340x04padding / unreflected
0x10m_ColorAttachmentIndicesNativeArray`11 flags
0x10m_InputAttachmentIndicesNativeArray`11 flags
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private
0x04m_InputScriptableRenderPassInputPrivate

Functions 6

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Dispose()Public+1 flags—0x00
void Setup()Public—0x00
void RecordRenderGraph()Public+1 flags—0x00
void PrepareBokehKernel()PrivateStatic—0x00
void GetMaxBokehRadiusInPixels()PublicStatic—0x00

Used by 1

types with a member, parameter or interface of this type