Zdexby TheHolyOneZ
17,715 classes
Class

DebugHandler

: Object
UnityEngine.Rendering.Universal.DebugHandler, Unity.RenderPipelines.Universal.Runtime 0x0098 (152 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0098

Members 54

OffsetSizeNameTypeFlags
0x04k_DebugColorInvalidModePropertyIdintPrivateStatic+1 flags
0x04k_DebugCurrentRealTimeIdintPrivateStatic+1 flags
0x04k_DebugColorPropertyIdintPrivateStatic+1 flags
0x04k_DebugTexturePropertyIdintPrivateStatic+1 flags
0x04k_DebugFontIdintPrivateStatic+1 flags
0x04k_DebugTextureNoStereoPropertyIdintPrivateStatic+1 flags
0x04k_DebugTextureDisplayRectintPrivateStatic+1 flags
0x04k_DebugRenderTargetSupportsStereointPrivateStatic+1 flags
0x04k_DebugRenderTargetRangeRemapintPrivateStatic+1 flags
0x04k_DebugMaterialModeIdintPrivateStatic+1 flags
0x04k_DebugVertexAttributeModeIdintPrivateStatic+1 flags
0x04k_DebugMaterialValidationModeIdintPrivateStatic+1 flags
0x04k_DebugMipInfoModeIdintPrivateStatic+1 flags
0x04k_DebugMipMapStatusModeIdintPrivateStatic+1 flags
0x04k_DebugMipMapShowStatusCodeIdintPrivateStatic+1 flags
0x04k_DebugMipMapOpacityIdintPrivateStatic+1 flags
0x04k_DebugMipMapRecentlyUpdatedCooldownIdintPrivateStatic+1 flags
0x04k_DebugMipMapTerrainTextureModeIdintPrivateStatic+1 flags
0x04k_DebugSceneOverrideModeIdintPrivateStatic+1 flags
0x04k_DebugFullScreenModeIdintPrivateStatic+1 flags
0x04k_DebugValidationModeIdintPrivateStatic+1 flags
0x04k_DebugValidateBelowMinThresholdColorPropertyIdintPrivateStatic+1 flags
0x04k_DebugValidateAboveMaxThresholdColorPropertyIdintPrivateStatic+1 flags
0x04k_DebugMaxPixelCostintPrivateStatic+1 flags
0x04k_DebugLightingModeIdintPrivateStatic+1 flags
0x04k_DebugLightingFeatureFlagsIdintPrivateStatic+1 flags
0x04k_DebugValidateAlbedoMinLuminanceIdintPrivateStatic+1 flags
0x04k_DebugValidateAlbedoMaxLuminanceIdintPrivateStatic+1 flags
0x04k_DebugValidateAlbedoSaturationToleranceIdintPrivateStatic+1 flags
0x04k_DebugValidateAlbedoHueToleranceIdintPrivateStatic+1 flags
0x04k_DebugValidateAlbedoCompareColorIdintPrivateStatic+1 flags
0x04k_DebugValidateMetallicMinValueIdintPrivateStatic+1 flags
0x04k_DebugValidateMetallicMaxValueIdintPrivateStatic+1 flags
0x04k_ValidationChannelsIdintPrivateStatic+1 flags
0x04k_RangeMinimumIdintPrivateStatic+1 flags
0x04k_RangeMaximumIdintPrivateStatic+1 flags
0x08s_DebugSetupSamplerProfilingSamplerPrivateStatic+1 flags
0x08s_DebugFinalValidationSamplerProfilingSamplerPrivateStatic+1 flags
0x08s_DebugSetupPassDataDebugSetupPassDataPrivate
0x08s_DebugFinalValidationPassDataDebugFinalValidationPassDataPrivate
0x08m_ReplacementMaterialMaterialPrivate+1 flags
0x08m_HDRDebugViewMaterialMaterialPrivate+1 flags
0x08m_HDRDebugViewPassHDRDebugViewPassPrivate
0x08m_DebugScreenColorHandleRTHandlePrivate
0x08m_DebugScreenDepthHandleRTHandlePrivate
0x08m_RuntimeTexturesUniversalRenderPipelineRuntimeTexturesPrivate+1 flags
0x01m_HasDebugRenderTargetboolPrivate
0x01m_DebugRenderTargetSupportsStereoboolPrivate
0x10m_DebugRenderTargetPixelRectVector4Private
0x10m_DebugRenderTargetRangeRemapVector4Private
0x08m_DebugRenderTargetRTHandlePrivate
0x08m_DebugFontTextureRTHandlePrivate
0x08m_debugDisplayConstantGraphicsBufferPrivate
0x08m_DebugDisplaySettingsUniversalRenderPipelineDebugDisplaySettingsPrivate+1 flags

Functions 40

SignatureFlagsNativeParams
void get_LightingSettings()Private+1 flags—0x00
void get_MaterialSettings()Private+1 flags—0x00
void get_RenderingSettings()Private+1 flags—0x00
void get_AreAnySettingsActive()PublicFinal+3 flags—0x00
void get_IsPostProcessingAllowed()PublicFinal+3 flags—0x00
void get_IsLightingActive()PublicFinal+3 flags—0x00
void get_IsActiveModeUnsupportedForDeferred()2 flags—0x00
void TryGetScreenClearColor()PublicFinal+2 flags—0x00
void get_ReplacementMaterial()2 flags—0x00
void get_DebugDisplaySettings()2 flags—0x00
void get_DebugScreenColorHandle()2 flags—0x00
void get_DebugScreenDepthHandle()2 flags—0x00
void get_hdrDebugViewPass()2 flags—0x00
void HDRDebugViewIsActive()1 flags—0x00
void WriteToDebugScreenTexture()1 flags—0x00
void get_IsScreenClearNeeded()2 flags—0x00
void get_IsRenderPassSupported()2 flags—0x00
void get_IsDepthPrimingCompatible()2 flags—0x00
void get_stpDebugViewIndex()2 flags—0x00
void .ctor()2 flags—0x00
void Dispose()Public—0x00
void IsActiveForCamera()1 flags—0x00
void TryGetFullscreenDebugMode()1 flags—0x00
void TryGetFullscreenDebugMode()1 flags—0x00
void ConfigureColorDescriptorForDebugScreen()Static+1 flags—0x00
void ConfigureDepthDescriptorForDebugScreen()Static+1 flags—0x00
void SetupShaderProperties()1 flags—0x00
void SetDebugRenderTarget()1 flags—0x00
void ResetDebugRenderTarget()1 flags—0x00
void InitDebugFinalValidationPassData()Private—0x00
void UpdateShaderGlobalPropertiesForFinalValidationPass()PrivateStatic—0x00
void UpdateShaderGlobalPropertiesForFinalValidationPass()1 flags—0x00
void UpdateShaderGlobalPropertiesForFinalValidationPass()1 flags—0x00
void InitDebugSetupPassData()Private—0x00
void Setup()PrivateStatic—0x00
void Setup()1 flags—0x00
void Setup()1 flags—0x00
void Render()1 flags—0x00
void CreateRendererListsWithDebugRenderState()1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type