Zdexby TheHolyOneZ
42,595 classes
Class

<>c

: Object
UnityEngine.ProBuilder.MeshOperations.Bevel.<>c, Unity.ProBuilder 0x0010 (16 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0010

Members 6

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__0_0Func<UnityEngine.ProBuilder.FaceRebuildDataPublicStatic—
0x08<>9__0_6Func<UnityEngine.ProBuilder.SimpleTuple<UnityEngine.ProBuilder.FaceRebuildDataPublicStatic—
0x08<>9__0_1Func<UnityEngine.ProBuilder.FaceRebuildDataPublicStatic—
0x08<>9__0_2Func<UnityEngine.ProBuilder.FaceRebuildDataPublicStatic—
0x08<>9__0_3Func<UnityEngine.ProBuilder.FaceRebuildDataPublicStatic—

Functions 7

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
Face <BevelEdges>b__0_0(FaceRebuildData x)1 flags—0x08
int <BevelEdges>b__0_6(const SimpleTuple<UnityEngine.ProBuilder.FaceRebuildData& x)1 flags—0x10
Face <BevelEdges>b__0_1(FaceRebuildData x)1 flags—0x08
Face <BevelEdges>b__0_2(FaceRebuildData x)1 flags—0x08
Face <BevelEdges>b__0_3(FaceRebuildData x)1 flags—0x08