0x00x0038
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | face | Face | Public | — | |
| 0x08 | vertices | List<UnityEngine.ProBuilder.Vertex> | Public | — | |
| 0x08 | sharedIndexes | List<System.Int32> | Public | — | |
| 0x08 | sharedIndexesUV | List<System.Int32> | Public | — | |
| 0x04 | _appliedOffset | int | Private | — | |
| 0x0034 | 0x04 | unreflected bytes to end of FaceRebuildData | |||
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| int Offset() | Public | 0x04 | |
| string ToString() | Public+1 flags | 0x08 | |
| void Apply(IEnumerable<UnityEngine.ProBuilder.FaceRebuildData> newFaces, ProBuilderMesh mesh, List<UnityEngine.ProBuilder.Vertex> vertices, List<UnityEngine.ProBuilder.Face> faces) | PublicStatic | 0x08 | |
| void Apply(IEnumerable<UnityEngine.ProBuilder.FaceRebuildData> newFaces, List<UnityEngine.ProBuilder.Vertex> vertices, List<UnityEngine.ProBuilder.Face> faces, Dictionary<System.Int32 sharedVertexLookup, Dictionary<System.Int32 sharedTextureLookup) | PublicStatic | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |