Zdexby TheHolyOneZ
42,595 classes
Class

MultiplayerEventSystem

: EventSystem : UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.InputSystem.UI.MultiplayerEventSystem, Unity.InputSystem 0x0058 (88 B) inherited 0x0050 Unity.InputSystem.dll
0x00x0058

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_PlayerRootGameObjectPrivate—
Inherited from EventSystem 12
OffsetSizeNameTypeFlagsDefault
0x08m_SystemInputModulesList<UnityEngine.EventSystems.BaseInputModule>Private—
0x08m_CurrentInputModuleBaseInputModulePrivate—
0x08m_EventSystemsList<UnityEngine.EventSystems.EventSystem>PrivateStatic—
0x08m_FirstSelectedGameObjectPrivate—
0x01m_sendNavigationEventsboolPrivate—
0x00310x03padding / unreflected
0x04m_DragThresholdintPrivate—
0x08m_CurrentSelectedGameObjectPrivate—
0x01m_HasFocusboolPrivate—
0x01m_SelectionGuardboolPrivate—
0x00420x06padding / unreflected
0x08m_DummyDataBaseEventDataPrivate—
0x08s_RaycastComparerComparison<UnityEngine.EventSystems.RaycastResult>PrivateStatic+1 flags—
0x10s_UIToolkitOverrideUIToolkitOverrideConfigPrivateStatic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
GameObject get_playerRoot()Public+1 flags0x08
void set_playerRoot(GameObject value)Public+1 flags0x08
void OnEnable()2 flags0x00
void OnDisable()2 flags0x00
void InitializePlayerRoot()Private0x00
void Update()2 flags0x00
void .ctor()Public+1 flags0x00