| bool get_sendPointerHoverToParent() | 2 flags | | 0x01 |
| void set_sendPointerHoverToParent(bool value) | 2 flags | | 0x01 |
| BaseInput get_input() | Public+1 flags | | 0x08 |
| BaseInput get_inputOverride() | Public+1 flags | | 0x08 |
| void set_inputOverride(BaseInput value) | Public+1 flags | | 0x08 |
| EventSystem get_eventSystem() | 2 flags | | 0x08 |
| void OnEnable() | 2 flags | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void Process() | Public+3 flags | — | 0x00 |
| RaycastResult FindFirstRaycast(List<UnityEngine.EventSystems.RaycastResult> candidates) | Static+1 flags | | 0x50 |
| MoveDirection DetermineMoveDirection(float x, float y) | Static+1 flags | | 0x04 |
| MoveDirection DetermineMoveDirection(float x, float y, float deadZone) | Static+1 flags | | 0x04 |
| GameObject FindCommonRoot(GameObject g1, GameObject g2) | Static+1 flags | | 0x08 |
| void HandlePointerExitAndEnter(PointerEventData currentPointerData, GameObject newEnterTarget) | 1 flags | | 0x08 |
| AxisEventData GetAxisEventData(float x, float y, float moveDeadZone) | 3 flags | | 0x08 |
| BaseEventData GetBaseEventData() | 3 flags | | 0x08 |
| bool IsPointerOverGameObject(int pointerId) | Public+2 flags | | 0x04 |
| bool ShouldActivateModule() | Public+2 flags | | 0x01 |
| void DeactivateModule() | Public+2 flags | | 0x00 |
| void ActivateModule() | Public+2 flags | | 0x00 |
| void UpdateModule() | Public+2 flags | | 0x00 |
| bool IsModuleSupported() | Public+2 flags | | 0x01 |
| int ConvertUIToolkitPointerId(PointerEventData sourcePointerData) | Public+2 flags | | 0x08 |
| void .ctor() | 2 flags | | 0x00 |