0x00x0080
Members 29
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | sizeMode | TextureSizeMode | Public | |
| 0x04 | width | int | Public | |
| 0x04 | height | int | Public | |
| 0x04 | slices | int | Public | |
| 0x08 | scale | Vector2 | Public | |
| 0x08 | func | ScaleFunc | Public | |
| 0x04 | format | GraphicsFormat | Public | |
| 0x04 | filterMode | FilterMode | Public | |
| 0x04 | wrapMode | TextureWrapMode | Public | |
| 0x04 | dimension | TextureDimension | Public | |
| 0x01 | enableRandomWrite | bool | Public | |
| 0x01 | useMipMap | bool | Public | |
| 0x01 | autoGenerateMips | bool | Public | |
| 0x01 | isShadowMap | bool | Public | |
| 0x04 | anisoLevel | int | Public | |
| 0x04 | mipMapBias | float | Public | |
| 0x04 | msaaSamples | MSAASamples | Public | |
| 0x01 | bindTextureMS | bool | Public | |
| 0x01 | useDynamicScale | bool | Public | |
| 0x01 | useDynamicScaleExplicit | bool | Public | |
| 0x0043 | 0x01 | padding / unreflected | ||
| 0x04 | memoryless | RenderTextureMemoryless | Public | |
| 0x04 | vrUsage | VRTextureUsage | Public | |
| 0x004C | 0x04 | padding / unreflected | ||
| 0x08 | name | string | Public | |
| 0x0C | fastMemoryDesc | FastMemoryDesc | Public | |
| 0x01 | fallBackToBlackTexture | bool | Public | |
| 0x01 | disableFallBackToImportedTexture | bool | Public | |
| 0x01 | clearBuffer | bool | Public | |
| 0x0067 | 0x01 | padding / unreflected | ||
| 0x10 | clearColor | Color | Public | |
| 0x01 | discardBuffer | bool | Public | |
| 0x0079 | 0x07 | unreflected bytes to end of TextureDesc | ||
Functions 13
| Signature | Flags | Native | Params |
|---|---|---|---|
| DepthBits get_depthBufferBits() | Public+1 flags | 0x04 | |
| void set_depthBufferBits(const DepthBits& value) | Public+1 flags | 0x04 | |
| GraphicsFormat get_colorFormat() | Public+1 flags | 0x04 | |
| void set_colorFormat(const GraphicsFormat& value) | Public+1 flags | 0x04 | |
| void InitDefaultValues(bool dynamicResolution, bool xrReady) | Private | 0x01 | |
| void .ctor(int width, int height, bool dynamicResolution, bool xrReady) | Public+1 flags | 0x04 | |
| void .ctor(const Vector2& scale, bool dynamicResolution, bool xrReady) | Public+1 flags | 0x08 | |
| void .ctor(ScaleFunc func, bool dynamicResolution, bool xrReady) | Public+1 flags | 0x08 | |
| void .ctor(const TextureDesc& input) | Public+1 flags | 0x80 | |
| void .ctor(const RenderTextureDescriptor& input) | Public+1 flags | 0x34 | |
| void .ctor(RenderTexture input) | Public+1 flags | 0x08 | |
| int GetHashCode() | Public+1 flags | 0x04 | |
| Vector2Int CalculateFinalDimensions() | Public | 0x08 |