Enum RenderGraphResourceType Path C++ Link UnityEngine.Rendering.RenderGraphModule.RenderGraphResourceType, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime.dll Values 4 NameValueHex Texture00x00Buffer10x01AccelerationStructure20x02Count30x03 Used by 2types with a member, parameter or interface of this type RenderGraphResourceRegistryResourceHandle // UnityEngine.Rendering.RenderGraphModule.RenderGraphResourceType, Unity.RenderPipelines.Core.Runtime enum class RenderGraphResourceType : int32 { Texture = 0, Buffer = 1, AccelerationStructure = 2, Count = 3, };