Zdexby TheHolyOneZ
9,523 structs
Struct

ResourceHandle

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.ResourceHandle, Unity.RenderPipelines.Core.Runtime 0x000C (12 B) Unity.RenderPipelines.Core.Runtime.dll
implements IEquatable`1
0x00x000C

Members 7

OffsetSizeNameTypeFlags
—0x04kValidityMaskuintPrivateStatic+1 flags
—0x04kIndexMaskuintPrivateStatic+1 flags
0x04m_ValueuintPrivate
0x04m_VersionintPrivate
0x04s_CurrentValidBituintPrivateStatic
0x04s_SharedResourceValidBituintPrivateStatic
0x04<type>k__BackingFieldRenderGraphResourceTypePrivate

Functions 14

SignatureFlagsNativeParams
int get_index()Public+1 flags0x04
int get_iType()Public+1 flags0x04
int get_version()Public+1 flags0x04
void set_version(int value)Public+1 flags0x04
RenderGraphResourceType get_type()Public+1 flags0x04
void set_type(const RenderGraphResourceType& value)Private+1 flags0x04
void .ctor(int value, const RenderGraphResourceType& type, bool shared)2 flags0x04
void .ctor(ref ResourceHandle& h, int version)2 flags0x0C
bool IsValid()Public0x01
bool IsNull()Public0x01
void NewFrame(int executionIndex)PublicStatic0x04
bool get_IsVersioned()Public+1 flags0x01
bool Equals(const ResourceHandle& hdl)PublicFinal+2 flags0x0C
void .cctor()PrivateStatic+1 flags0x00

Used by 45

types with a member, parameter or interface of this type