Zdexby TheHolyOneZ
49,743 classes
Class

CursorObject

: ReloadedObject : Object
Reloaded.Gameplay.CursorObject, Assembly-CSharp 0x00B8 (184 B) inherited 0x0070 Assembly-CSharp.dll
0x00x00B8

Members 14

OffsetSizeNameTypeFlagsDefault
0x04mSeedBankIndexintPublic—
0x04mTypeSeedTypePublic—
0x04mImitaterTypeSeedTypePublic—
0x04mCursorTypeCursorTypePublic—
0x04mCoinIDCoinIDPublic—
0x04mGlovePlantIDPlantIDPublic—
0x04mDuplicatorPlantIDPlantIDPublic—
0x04mCobCannonPlantIDPlantIDPublic—
0x04mHammerDownCounterintPublic—
0x04mReanimCursorIDReanimationIDPublic—
0x08mControllerCursorControllerPublic—
0x08mPreviewControllerPreviewControllerPublic—
0x08m_playerReloadedPlayerInputPrivate—
0x04<PlayerIndex>k__BackingFieldintPrivate+1 flags—
0x00B40x04unreflected bytes to end of CursorObject
Inherited from ReloadedObject 22
OffsetSizeNameTypeFlagsDefault
0x08mAppGameplayActivityPublic—
0x08mBoardBoardPublic—
0x04mXfloatPublic—
0x04mYfloatPublic—
0x04mWidthintPublic—
0x04mHeightintPublic—
0x01mVisibleboolPublic—
0x00310x03padding / unreflected
0x04mRowintPublic—
0x04mRenderOrderintPublic—
0x01mSquishedboolPublic—
0x003D0x03padding / unreflected
0x04mImageOffsetXfloatPublic—
0x04mImageOffsetYfloatPublic—
0x04mShadowOffsetXfloatPublic—
0x04mShadowOffsetYfloatPublic—
0x04mShadowScaleXfloatPublic—
0x04mShadowScaleYfloatPublic—
0x04mShadowRenderOrderintPublic—
0x04mShadowTypeShadowTypePublic—
0x04mShadowImageIndexintPublic—
0x04mBungeeOffsetXfloatPublic—
0x04mBungeeOffsetYfloatPublic—
0x04<DataID>k__BackingFieldDataIDPrivate—

Functions 27

SignatureFlagsNativeParams
int get_PlayerIndex()Public+1 flags0x04
SeedType get_Type()Public+1 flags0x04
void set_Type(const SeedType& value)Public+1 flags0x04
CursorType get_CursorType()Public+1 flags0x04
void set_CursorType(const CursorType& value)Public+1 flags0x04
int get_SeedBankIndex()Public+1 flags0x04
void set_SeedBankIndex(int value)Public+1 flags0x04
CoinID get_CoinID()Public+1 flags0x04
void set_CoinID(const CoinID& value)Public+1 flags0x04
PlantID get_DuplicatorPlantID()Public+1 flags0x04
void set_DuplicatorPlantID(const PlantID& value)Public+1 flags0x04
PlantID get_CobCannonPlantID()Public+1 flags0x04
void set_CobCannonPlantID(const PlantID& value)Public+1 flags0x04
PlantID get_GlovePlantID()Public+1 flags0x04
void set_GlovePlantID(const PlantID& value)Public+1 flags0x04
void .ctor(GameplayActivity theApp, int playerIndex)Public+1 flags0x08
void Update()Public0x00
void UpdateCursor()Public0x00
void Die()Public0x00
void Draw()Public0x00
void _addPlantToCursor()Private0x00
void SetupPottedPlantPosition(PreviewController main, PreviewController pot, PottedPlant pottedPlant)PublicStatic0x08
void SetPottedPlantPosition(PreviewController main, PreviewController pot, const float2& mainOffset, const float2& potOffset)PrivateStatic0x08
void SetupNonGreenhousePlantPosition(PreviewController controller, PottedPlant pottedPlant, const BackgroundType& backgroundType, bool isGridPreview)PublicStatic0x08
PreviewController _createFlowerPotPreview()Private0x08
void Serialize(ref ReloadedBinaryWriter& writer, int version)Public+1 flags0x18
void Deserialize(ref ReloadedBinaryReader& reader, int version)Public+1 flags0x18

Used by 9

types with a member, parameter or interface of this type