Zdexby TheHolyOneZ
49,743 classes
Class

IInputService

Reloaded.Input.IInputService, Assembly-CSharp Assembly-CSharp.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 29

SignatureFlagsNativeParams
void add_ActiveControlsChanged(Action<Reloaded.Input.ControlType value)Public+4 flags0x08
void remove_ActiveControlsChanged(Action<Reloaded.Input.ControlType value)Public+4 flags0x08
ControlType get_CurrentControlType()Public+4 flags0x04
ControlDeviceType get_DefaultGamepadType()Public+4 flags0x04
ControlDeviceType get_CurrentDeviceType()Public+4 flags0x04
EventSystem get_CurrentEventSystem()Public+4 flags0x08
InputSystemUIInputModule get_CurrentInputModule()Public+4 flags0x08
bool get_TouchSupported()Public+4 flags0x01
void SubscribePerformedAction(const string& actionName, Action<UnityEngine.InputSystem.InputAction.CallbackContext> callback, int playerIndex)Public+3 flags—0x08
void UnsubscribePerformedAction(const string& actionName, Action<UnityEngine.InputSystem.InputAction.CallbackContext> callback, int playerIndex)Public+3 flags—0x08
InputAction GetAction(const string& actionName, int playerIndex)Public+3 flags0x08
void SetActionMapActive(const string& mapName, bool active, int playerIndex)Public+3 flags—0x08
void SetPlayerRootUIObject(int playerIndex, GameObject root)Public+3 flags0x08
void RegisterPlayerInput(IPlatformService platformService, PlayerInput input, int index)Public+3 flags—0x08
void EnableGuestPlayerInput(InputDevice deviceToPair)Public+3 flags0x08
void DisableGuestPlayerInput()Public+3 flags0x00
void BeginListeningForGuestInputDevice(bool canSwapDevices)Public+3 flags0x01
bool IsGuestPlayerEnabledAndReady()Public+3 flags0x01
void DisposeGuestListener()Public+3 flags0x00
bool HasMinimumGamepadsForMultiplayer()Public+3 flags0x01
bool IsAnyPlayerUsingController()Public+3 flags0x01
void SwitchPlayerControlSchemeForDevice(int playerIndex, InputDevice device)Public+3 flags0x08
ReloadedPlayerInput GetPlayer(int index)Public+3 flags0x08
void RumbleAll(const RumbleType& rumbleType)Public+3 flags0x04
void RumblePlayer(const RumbleType& rumbleType, int playerIndex)Public+3 flags0x04
void StopRumbleAll()Public+3 flags0x00
void StopRumble(int playerIndex)Public+3 flags0x04
void SetTouchSupportActive(bool active)Public+3 flags0x01
void PauseRumbleAll(bool paused)Public+3 flags0x01

Used by 38

types with a member, parameter or interface of this type