0x00x00A0
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | m_gridX | int | Private | — | |
| 0x04 | m_gridY | int | Private | — | |
| 0x01 | m_enabled | bool | Private | — | |
| 0x0079 | 0x07 | padding / unreflected | |||
| 0x08 | m_controller | GamepadCursorController | Private | — | |
| 0x08 | m_playerInput | ReloadedPlayerInput | Private | — | |
| 0x04 | <PlayerIndex>k__BackingField | int | Private | — | |
| 0x0094 | 0x04 | padding / unreflected | |||
| 0x08 | <GamepadCursorDefinition>k__BackingField | GamepadCursorDefinition | Private+1 flags | — | |
Inherited from ReloadedObject 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | mApp | GameplayActivity | Public | — | |
| 0x08 | mBoard | Board | Public | — | |
| 0x04 | mX | float | Public | — | |
| 0x04 | mY | float | Public | — | |
| 0x04 | mWidth | int | Public | — | |
| 0x04 | mHeight | int | Public | — | |
| 0x01 | mVisible | bool | Public | — | |
| 0x0031 | 0x03 | padding / unreflected | |||
| 0x04 | mRow | int | Public | — | |
| 0x04 | mRenderOrder | int | Public | — | |
| 0x01 | mSquished | bool | Public | — | |
| 0x003D | 0x03 | padding / unreflected | |||
| 0x04 | mImageOffsetX | float | Public | — | |
| 0x04 | mImageOffsetY | float | Public | — | |
| 0x04 | mShadowOffsetX | float | Public | — | |
| 0x04 | mShadowOffsetY | float | Public | — | |
| 0x04 | mShadowScaleX | float | Public | — | |
| 0x04 | mShadowScaleY | float | Public | — | |
| 0x04 | mShadowRenderOrder | int | Public | — | |
| 0x04 | mShadowType | ShadowType | Public | — | |
| 0x04 | mShadowImageIndex | int | Public | — | |
| 0x04 | mBungeeOffsetX | float | Public | — | |
| 0x04 | mBungeeOffsetY | float | Public | — | |
| 0x04 | <DataID>k__BackingField | DataID | Private | — | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_PlayerIndex() | Public+1 flags | 0x04 | |
| void set_PlayerIndex(int value) | Private+1 flags | 0x04 | |
| GamepadCursorDefinition get_GamepadCursorDefinition() | Public+1 flags | 0x08 | |
| bool get_Enabled() | Public+1 flags | 0x01 | |
| void set_Enabled(bool value) | Public+1 flags | 0x01 | |
| void .ctor(GameplayActivity app, Board board, int playerIndex) | Public+1 flags | 0x08 | |
| void Die() | Public | 0x00 | |
| void Update() | Public | 0x00 | |
| void UpdatePosition(float x, float y) | Public | 0x04 | |
| void UpdateGridPositionFromDelta(int xDelta, int yDelta) | Public | 0x04 | |
| void ResetPosition() | Public | 0x00 | |
| void _updateGridPosition(int gridX, int gridY) | Private | 0x04 | |
| void _onDeviceStateChanged(bool wasPaired, InputDevice device) | Private | 0x08 | |
| bool <UpdateGridPositionFromDelta>b__19_0(SpecialGridPlacement p) | Private | 0x08 |