Zdexby TheHolyOneZ
8,798 structs
Struct

ShaderTagId

: ValueType : Object
UnityEngine.Rendering.ShaderTagId, UnityEngine.CoreModule 0x0004 (4 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0004

Members 2

OffsetSizeNameTypeFlags
0x04noneShaderTagIdPublicStatic+1 flags
0x04m_IdintPrivate

Functions 8

SignatureFlagsNativeParams
void .ctor(const string& name)Public+1 flags0x08
int get_id()2 flags0x04
void set_id(int value)2 flags0x04
bool Equals(object obj)Public+1 flags0x08
bool Equals(const ShaderTagId& other)PublicFinal+2 flags0x04
int GetHashCode()Public+1 flags0x04
bool op_Equality(const ShaderTagId& tag1, const ShaderTagId& tag2)PublicStatic+1 flags0x04
bool op_Inequality(const ShaderTagId& tag1, const ShaderTagId& tag2)PublicStatic+1 flags0x04

Used by 36

types with a member, parameter or interface of this type