0x00x00D8
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x08 | PassName | string | PrivateStatic+1 flags | 3202537934912 |
| 0x08 | _customReactiveMask | RTHandle | Private | — | |
| 0x6C | _renderStateBlock | RenderStateBlock | Private | — | |
| 0x04 | _layerMask | LayerMask | Private | — | |
| 0x08 | ShaderTagIds | ShaderTagId[] | PrivateStatic+1 flags | — | |
| 0x08 | ShaderTagIdsList | List<UnityEngine.Rendering.ShaderTagId> | PrivateStatic+1 flags | — |
Inherited from ScriptableRenderPass 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| Texture get_Texture() | Public+1 flags | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| bool Setup(const LayerMask& layerMask) | Public+2 flags | 0x04 | |
| void Dispose() | Public | 0x00 | |
| void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData) | Public+1 flags | 0x08 | |
| void ExecutePass(PassData passData, UnsafeGraphContext context) | Private | 0x08 | |
| void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void OnCameraCleanup(CommandBuffer cmd) | Public+1 flags | 0x08 | |
| void CreateResources(const RenderTextureDescriptor& cameraTargetDescriptor, Camera camera) | Private | 0x34 | |
| void ReleaseResources() | Private | 0x00 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void ExecuteCustomReactiveMask(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Private | 0x28 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 | |
| void <RecordRenderGraph>b__12_0(PassData data, UnsafeGraphContext context) | Private | 0x08 |