Zdexby TheHolyOneZ
8,798 structs
Struct

Ray

: ValueType : Object
UnityEngine.Ray, UnityEngine.CoreModule 0x0018 (24 B) UnityEngine.CoreModule.dll
implements IFormattable
0x00x0018

Members 2

OffsetSizeNameTypeFlags
0x0Cm_OriginVector3Private
0x0Cm_DirectionVector3Private

Functions 8

SignatureFlagsNativeParams
void .ctor(const Vector3& origin, const Vector3& direction)Public+1 flags0x0C
Vector3 get_origin()Public+1 flags0x0C
void set_origin(const Vector3& value)Public+1 flags0x0C
Vector3 get_direction()Public+1 flags0x0C
void set_direction(const Vector3& value)Public+1 flags0x0C
Vector3 GetPoint(float distance)Public0x0C
string ToString()Public+1 flags0x08
string ToString(const string& format, IFormatProvider formatProvider)PublicFinal+2 flags0x08

Used by 39

types with a member, parameter or interface of this type