Zdexby TheHolyOneZ
36,909 classes
Class

WorldDocumentRaycaster

: BaseRaycaster : UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.UIElements.WorldDocumentRaycaster, UnityEngine.UI 0x0030 (48 B) inherited 0x0028 UnityEngine.UI.dll
0x00x0030

Members 2

OffsetSizeNameTypeFlagsDefault
0x08m_EventCameraCameraPrivate—
0x08worldPickerPhysicsDocumentPickerPrivateStatic—
Inherited from BaseRaycaster 1
OffsetSizeNameTypeFlagsDefault
0x08m_RootRaycasterBaseRaycasterPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
Camera get_eventCamera()Public+2 flags0x08
Camera get_camera()Public+1 flags0x08
void set_camera(Camera value)Public+1 flags0x08
void Raycast(PointerEventData eventData, List<UnityEngine.EventSystems.RaycastResult> resultAppendList)Public+1 flags0x08
bool GetWorldRay(PointerEventData eventData, ref Ray& worldRay, ref float& maxDistance, ref int& layerMask)3 flags0x18
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00