Zdexby TheHolyOneZ
36,909 classes
Class

RuntimeUtility

: Object
Unity.Cinemachine.RuntimeUtility, Unity.Cinemachine 0x0010 (16 B) inherited 0x0010 Unity.Cinemachine.dll
0x00x0010

Members 5

OffsetSizeNameTypeFlagsDefault
0x08s_HitBufferRaycastHit[]PrivateStatic—
0x08s_PenetrationIndexBufferint[]PrivateStatic—
0x08s_ScratchColliderSphereColliderPrivateStatic—
0x08s_ScratchColliderGameObjectGameObjectPrivateStatic—
0x04s_ScratchColliderRefCountintPrivateStatic—

Functions 8

SignatureFlagsNativeParams
void DestroyObject(Object obj)PublicStatic0x08
bool IsPrefab(GameObject gameObject)PublicStatic0x08
bool RaycastIgnoreTag(const Ray& ray, ref RaycastHit& hitInfo, float rayLength, int layerMask, ref string& ignoreTag)PublicStatic0x2C
bool SphereCastIgnoreTag(const Ray& ray, float radius, ref RaycastHit& hitInfo, float rayLength, int layerMask, ref string& ignoreTag)PublicStatic0x2C
SphereCollider GetScratchCollider()PublicStatic0x08
void DestroyScratchCollider()PublicStatic0x00
AnimationCurve NormalizeCurve(AnimationCurve curve, bool normalizeX, bool normalizeY)PublicStatic0x08
void .cctor()PrivateStatic+1 flags0x00