Zdexby TheHolyOneZ
36,909 classes
Class

CameraScreenRaycaster

: Object
UnityEngine.UIElements.CameraScreenRaycaster, UnityEngine.UIElementsModule 0x0028 (40 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IScreenRaycaster
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08camerasCamera[]Public—
0x08singleCameraCamera[]Public—
0x04layerMaskintPublic—
0x00240x04unreflected bytes to end of CameraScreenRaycaster

Functions 5

SignatureFlagsNativeParams
void Update()Public+2 flags0x00
IEnumerable<System.ValueTuple<UnityEngine.Ray MakeRay(const Vector2& mousePosition, int pointerId, const Nullable<System.Int32>& targetDisplay)PublicFinal+2 flags0x08
bool IsValid(Camera camera, int layerMask, const Nullable<System.Int32>& targetDisplay)PrivateStatic0x08
bool MakeRay(Camera camera, const Vector2& mousePosition, ref Ray& ray)PrivateStatic0x18
void .ctor()Public+1 flags0x00

Subclasses 1