| void Pick(const Ray& worldRay, float maxDistance, int layerMask, ref Collider& collider, ref UIDocument& document, ref VisualElement& pickedElement, ref float& distance) | Private | | 0x18 |
| bool TryPickWithCapture(int pointerId, const Ray& worldRay, float maxDistance, int layerMask, ref Collider& collider, ref UIDocument& document, ref VisualElement& elementUnderPointer, ref float& distance, ref bool& captured) | Public | | 0x18 |
| bool GetCapturingDocument(int pointerId, ref UIDocument& capturingDocument) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |