Zdexby TheHolyOneZ
6,759 structs
Struct

PlayableGraph

: ValueType : Object
UnityEngine.Playables.PlayableGraph, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_Handlelong1 flags
0x04m_Versionuint1 flags
0x000C0x04unreflected bytes to end of PlayableGraph

Functions 29

SignatureFlagsNativeParams
Playable GetRootPlayable(int index)Public0x10
bool Connect(const uint8& source, int sourceOutputPort, const uint8& destination, int destinationInputPort)Public0x04
void Evaluate()Public0x00
bool IsValid()Public0x01
bool IsPlaying()Public0x01
void Evaluate(float deltaTime)Public0x04
IExposedPropertyTable GetResolver()Public0x08
int GetPlayableCount()Public0x04
int GetRootPlayableCount()Public0x04
void SynchronizeEvaluation(const PlayableGraph& playable)1 flags0x10
PlayableHandle CreatePlayableHandle()1 flags0x10
bool CreateScriptOutputInternal(const string& name, ref PlayableOutputHandle& handle)1 flags0x10
PlayableHandle GetRootPlayableInternal(int index)1 flags0x10
bool IsMatchFrameRateEnabled()1 flags0x01
FrameRate GetFrameRate()1 flags0x04
bool ConnectInternal(const PlayableHandle& source, int sourceOutputPort, const PlayableHandle& destination, int destinationInputPort)Private0x10
bool IsValid_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
bool IsPlaying_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
void Evaluate_Injected(ref PlayableGraph& _unity_self, float deltaTime)PrivateStatic0x10
IExposedPropertyTable GetResolver_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
int GetPlayableCount_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
int GetRootPlayableCount_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
void SynchronizeEvaluation_Injected(ref PlayableGraph& _unity_self, ref PlayableGraph& playable)PrivateStatic0x10
void CreatePlayableHandle_Injected(ref PlayableGraph& _unity_self, ref PlayableHandle& ret)PrivateStatic0x10
bool CreateScriptOutputInternal_Injected(ref PlayableGraph& _unity_self, const string& name, ref PlayableOutputHandle& handle)PrivateStatic0x10
void GetRootPlayableInternal_Injected(ref PlayableGraph& _unity_self, int index, ref PlayableHandle& ret)PrivateStatic0x10
bool IsMatchFrameRateEnabled_Injected(ref PlayableGraph& _unity_self)PrivateStatic0x10
void GetFrameRate_Injected(ref PlayableGraph& _unity_self, ref FrameRate& ret)PrivateStatic0x10
bool ConnectInternal_Injected(ref PlayableGraph& _unity_self, ref PlayableHandle& source, int sourceOutputPort, ref PlayableHandle& destination, int destinationInputPort)PrivateStatic0x10

Used by 62

types with a member, parameter or interface of this type