implements IPlayableAsset
0x00x0018
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| Playable CreatePlayable(const PlayableGraph& graph, GameObject owner) | Public+3 flags | — | 0x10 |
| double get_duration() | Public+3 flags | 0x08 | |
| IEnumerable<UnityEngine.Playables.PlayableBinding> get_outputs() | Public+3 flags | 0x08 | |
| void Internal_CreatePlayable(PlayableAsset asset, const PlayableGraph& graph, GameObject go, long ptr) | Static+1 flags | 0x10 | |
| void Internal_GetPlayableAssetDuration(PlayableAsset asset, long ptrToDouble) | Static+1 flags | 0x08 | |
| void .ctor() | 2 flags | 0x00 |