Zdexby TheHolyOneZ
44,741 classes
Class

AudioPlayableAsset

: PlayableAsset : ScriptableObject : Object : Object
UnityEngine.Timeline.AudioPlayableAsset, Unity.Timeline 0x0030 (48 B) inherited 0x0018 Unity.Timeline.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_ClipAudioClipPrivate—
0x01m_LoopboolPrivate—
0x00210x03padding / unreflected
0x04m_bufferingTimefloatPrivate—
0x08m_ClipPropertiesAudioClipPropertiesPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 11

SignatureFlagsNativeParams
float get_bufferingTime()2 flags0x04
void set_bufferingTime(float value)2 flags0x04
AudioClip get_clip()Public+1 flags0x08
void set_clip(AudioClip value)Public+1 flags0x08
bool get_loop()Public+1 flags0x01
void set_loop(bool value)Public+1 flags0x01
double get_duration()Public+2 flags0x08
IEnumerable<UnityEngine.Playables.PlayableBinding> get_outputs()Public+2 flags0x08
Playable CreatePlayable(const PlayableGraph& graph, GameObject go)Public+1 flags0x10
ClipCaps get_clipCaps()PublicFinal+3 flags0x04
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type