Zdexby TheHolyOneZ
44,741 classes
Class

DirectorControlPlayable

: PlayableBehaviour : Object
UnityEngine.Timeline.DirectorControlPlayable, Unity.Timeline 0x0028 (40 B) inherited 0x0010 Unity.Timeline.dll
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08directorPlayableDirectorPublic—
0x01m_SyncTimeboolPrivate—
0x00190x07padding / unreflected
0x08m_AssetDurationdoublePrivate—

Functions 13

SignatureFlagsNativeParams
ScriptPlayable<UnityEngine.Timeline.DirectorControlPlayable> Create(const PlayableGraph& graph, PlayableDirector director)PublicStatic—0x10
void OnPlayableDestroy(const Playable& playable)Public+1 flags—0x10
void PrepareFrame(const Playable& playable, const FrameData& info)Public+1 flags—0x40
void OnBehaviourPlay(const Playable& playable, const FrameData& info)Public+1 flags0x40
void OnBehaviourPause(const Playable& playable, const FrameData& info)Public+1 flags0x40
void ProcessFrame(const Playable& playable, const FrameData& info, object playerData)Public+1 flags0x40
void SyncSpeed(double speed)Private0x08
void SyncStart(const PlayableGraph& graph, double time)Private0x10
void SyncStop(const PlayableGraph& graph, double time)Private0x10
bool DetectDiscontinuity(const Playable& playable, const FrameData& info)Private0x40
bool DetectOutOfSync(const Playable& playable)Private0x10
void UpdateTime(const Playable& playable)Private0x10
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type