Zdexby TheHolyOneZ
42,628 classes
Class

VisualEffect

: Behaviour : Component : Object : Object
UnityEngine.VFX.VisualEffect, UnityEngine.VFXModule 0x0028 (40 B) inherited 0x0018 UnityEngine.VFXModule.dll
0x00x0028

Members 2

OffsetSizeNameTypeFlagsDefault
0x08m_cachedEventAttributeVFXEventAttributePrivate—
0x08outputEventReceivedAction<UnityEngine.VFX.VFXOutputEventArgs>Public—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 34

SignatureFlagsNativeParams
VisualEffectAsset get_visualEffectAsset()Public+1 flags0x08
VFXEventAttribute CreateVFXEventAttribute()Public0x08
void CheckValidVFXEventAttribute(VFXEventAttribute eventAttribute)Private0x08
void SendEventFromScript(int eventNameID, VFXEventAttribute eventAttribute)Private0x08
void SendEvent(int eventNameID, VFXEventAttribute eventAttribute)Public0x08
void SendEvent(const string& eventName, VFXEventAttribute eventAttribute)Public0x08
bool HasBool(int nameID)Public0x04
bool HasInt(int nameID)Public0x04
bool HasUInt(int nameID)Public0x04
bool HasFloat(int nameID)Public0x04
bool HasVector3(int nameID)Public0x04
bool HasVector4(int nameID)Public0x04
bool HasTexture(int nameID)Public0x04
void SetBool(int nameID, bool b)Public0x04
void SetInt(int nameID, int i)Public0x04
void SetUInt(int nameID, uint i)Public0x04
void SetFloat(int nameID, float f)Public0x04
void SetVector3(int nameID, const Vector3& v)Public0x0C
void SetVector4(int nameID, const Vector4& v)Public0x10
void SetTexture(int nameID, Texture t)Public0x08
float GetFloat(int nameID)Public0x04
bool HasUInt(const string& name)Public0x08
bool HasFloat(const string& name)Public0x08
bool HasVector4(const string& name)Public0x08
bool HasTexture(const string& name)Public0x08
void SetUInt(const string& name, uint i)Public0x08
void SetFloat(const string& name, float f)Public0x08
void SetVector4(const string& name, const Vector4& v)Public0x10
void SetTexture(const string& name, Texture t)Public0x08
void SetBool(const string& name, bool b)Public0x08
VFXEventAttribute InvokeGetCachedEventAttributeForOutputEvent_Internal(VisualEffect source)PrivateStatic0x08
void InvokeOutputEventReceived_Internal(VisualEffect source, int eventNameId)PrivateStatic0x08
void SetVector3_Injected(int nameID, ref Vector3& v)Private0x0C
void SetVector4_Injected(int nameID, ref Vector4& v)Private0x10

Used by 37

types with a member, parameter or interface of this type