Zdexby TheHolyOneZ
42,628 classes
Class

VFXMultiplePositionBinder

: VFXBinderBase : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.VFX.Utility.VFXMultiplePositionBinder, Unity.VisualEffectGraph.Runtime 0x0050 (80 B) inherited 0x0020 Unity.VisualEffectGraph.Runtime.dll
0x00x0050

Members 6

OffsetSizeNameTypeFlagsDefault
0x08PositionMapPropertyExposedPropertyPublic—
0x08PositionCountPropertyExposedPropertyPublic—
0x08TargetsGameObject[]Public—
0x01EveryFrameboolPublic—
0x00390x07padding / unreflected
0x08positionMapTexture2DPrivate—
0x04countintPrivate—
0x004C0x04unreflected bytes to end of VFXMultiplePositionBinder
Inherited from VFXBinderBase 1
OffsetSizeNameTypeFlagsDefault
0x08binderVFXPropertyBinder1 flags—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
void OnEnable()2 flags0x00
bool IsValid(VisualEffect component)Public+1 flags0x08
void UpdateBinding(VisualEffect component)Public+1 flags0x08
void UpdateTexture()Private0x00
string ToString()Public+1 flags0x08
void .ctor()Public+1 flags0x00