Zdexby TheHolyOneZ
42,628 classes
Class

VFXRaycastBinder

: VFXBinderBase : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.VFX.Utility.VFXRaycastBinder, Unity.VisualEffectGraph.Runtime 0x0098 (152 B) inherited 0x0020 Unity.VisualEffectGraph.Runtime.dll
0x00x0098

Members 11

OffsetSizeNameTypeFlagsDefault
0x08m_TargetPositionExposedProperty1 flags—
0x08m_TargetNormalExposedProperty1 flags—
0x08m_TargetHitExposedProperty1 flags—
0x08m_TargetPosition_positionExposedProperty1 flags—
0x08m_TargetNormal_directionExposedProperty1 flags—
0x08RaycastSourceGameObjectPublic—
0x0CRaycastDirectionVector3Public—
0x04RaycastDirectionSpaceSpacePublic—
0x04LayersLayerMaskPublic—
0x04MaxDistancefloatPublic—
0x2Cm_HitInfoRaycastHitPrivate—
0x00940x04unreflected bytes to end of VFXRaycastBinder
Inherited from VFXBinderBase 1
OffsetSizeNameTypeFlagsDefault
0x08binderVFXPropertyBinder1 flags—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 13

SignatureFlagsNativeParams
string get_TargetPosition()Public+1 flags0x08
void set_TargetPosition(const string& value)Public+1 flags0x08
string get_TargetNormal()Public+1 flags0x08
void set_TargetNormal(const string& value)Public+1 flags0x08
string get_TargetHit()Public+1 flags0x08
void set_TargetHit(const string& value)Public+1 flags0x08
void OnEnable()2 flags0x00
void OnValidate()Private0x00
void UpdateSubProperties()Private0x00
bool IsValid(VisualEffect component)Public+1 flags0x08
void UpdateBinding(VisualEffect component)Public+1 flags0x08
string ToString()Public+1 flags0x08
void .ctor()Public+1 flags0x00