Zdexby TheHolyOneZ
42,628 classes
Class

<>c

: Object
Destructable.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 6

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__20_0Action<UnityEngine.Rigidbody>PublicStatic—
0x08<>9__20_1Predicate<UnityEngine.AudioClip>PublicStatic—
0x08<>9__26_0Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__26_1Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__28_0Func<UnityEngine.RigidbodyPublicStatic—

Functions 7

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
void <Awake>b__20_0(Rigidbody x)1 flags—0x08
bool <Awake>b__20_1(AudioClip x)1 flags—0x08
void <DestroyDestructable>b__26_0(GameObject x)1 flags—0x08
void <DestroyDestructable>b__26_1(GameObject x)1 flags—0x08
bool <WaitForFadesToDestroy>b__28_0(Rigidbody x)1 flags—0x08