Zdexby TheHolyOneZ
42,628 classes
Class

<>c

: Object
ParticleEffect.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 8

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__29_0Predicate<SoundScript>PublicStatic—
0x08<>9__34_0Action<UnityEngine.ParticleSystem>PublicStatic—
0x08<>9__34_1Action<UnityEngine.TrailRenderer>PublicStatic—
0x08<>9__37_0Action<UnityEngine.ParticleSystem>PublicStatic—
0x08<>9__37_1Action<UnityEngine.TrailRenderer>PublicStatic—
0x08<>9__38_0Predicate<UnityEngine.ParticleSystem>PublicStatic—
0x08<>9__39_1Predicate<UnityEngine.ParticleSystem>PublicStatic—

Functions 9

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
bool <FindScripts>b__29_0(SoundScript x)1 flags0x08
void <PlayCor>b__34_0(ParticleSystem x)1 flags0x08
void <PlayCor>b__34_1(TrailRenderer x)1 flags0x08
void <StopPlaying>b__37_0(ParticleSystem x)1 flags0x08
void <StopPlaying>b__37_1(TrailRenderer x)1 flags0x08
bool <EndEffect>b__38_0(ParticleSystem x)1 flags0x08
bool <WaitToDelete>b__39_1(ParticleSystem x)1 flags0x08