Zdexby TheHolyOneZ
42,628 classes
Class

<>c

: Object
CrystalGoliathMechanics.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 4

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__20_0Predicate<UnityEngine.Transform>PublicStatic—
0x08<>9__47_1Predicate<Mob>PublicStatic—
0x08<>9__47_2Converter<MobPublicStatic—

Functions 5

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
bool <get_AvailableCrystalSpawns>b__20_0(Transform x)1 flags—0x08
bool <SpawnScorpions>b__47_1(Mob x)1 flags—0x08
int <SpawnScorpions>b__47_2(Mob x)1 flags—0x08