Zdexby TheHolyOneZ
42,610 classes
Class

VolumeManager

: Object
UnityEngine.Rendering.VolumeManager, Unity.RenderPipelines.Core.Runtime 0x0050 (80 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0050

Members 10

OffsetSizeNameTypeFlagsDefault
0x08s_InstanceLazy<UnityEngine.Rendering.VolumeManager>PrivateStatic+1 flags—
0x08<stack>k__BackingFieldVolumeStackPrivate—
0x08<baseComponentTypeArray>k__BackingFieldType[]Private—
—0x04k_MaxLayerCountintPrivateStatic+1 flags-715172064
0x08m_SortedVolumesDictionary<System.Int32Private+1 flags—
0x08m_VolumesList<UnityEngine.Rendering.Volume>Private+1 flags—
0x08m_SortNeededDictionary<System.Int32Private+1 flags—
0x08m_ComponentsDefaultStateList<UnityEngine.Rendering.VolumeComponent>Private+1 flags—
0x08m_TempCollidersList<UnityEngine.Collider>Private+1 flags—
0x08m_DefaultStackVolumeStackPrivate—

Functions 29

SignatureFlagsNativeParams
VolumeManager get_instance()PublicStatic+1 flags0x08
VolumeStack get_stack()Public+1 flags0x08
void set_stack(VolumeStack value)Public+1 flags0x08
IEnumerable<System.Type> get_baseComponentTypes()Public+1 flags0x08
void set_baseComponentTypes(IEnumerable<System.Type> value)Private+1 flags0x08
Type[] get_baseComponentTypeArray()Public+1 flags0x08
void set_baseComponentTypeArray(const Type[]& value)Private+1 flags0x08
void .ctor()Private+1 flags0x00
VolumeStack CreateStack()Public0x08
void ResetMainStack()Public0x00
void DestroyStack(VolumeStack stack)Public0x08
void ReloadBaseTypes()Private0x00
void Register(Volume volume, int layer)Public0x08
void Unregister(Volume volume, int layer)Public0x08
bool IsComponentActiveInMask(const LayerMask& layerMask)Public—0x04
void SetLayerDirty(int layer)1 flags0x04
void UpdateVolumeLayer(Volume volume, int prevLayer, int newLayer)1 flags0x08
void OverrideData(VolumeStack stack, List<UnityEngine.Rendering.VolumeComponent> components, float interpFactor)Private0x08
void ReplaceData(VolumeStack stack)Private0x08
void CheckBaseTypes()Public0x00
void CheckStack(VolumeStack stack)Public0x08
bool CheckUpdateRequired(VolumeStack stack)Private0x08
void Update(Transform trigger, const LayerMask& layerMask)Public0x08
void Update(VolumeStack stack, Transform trigger, const LayerMask& layerMask)Public0x08
Volume[] GetVolumes(const LayerMask& layerMask)Public0x08
List<UnityEngine.Rendering.Volume> GrabVolumes(const LayerMask& mask)Private0x08
void SortByPriority(List<UnityEngine.Rendering.Volume> volumes)PrivateStatic0x08
bool IsVolumeRenderedByCamera(Volume volume, Camera camera)PrivateStatic0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type