Zdexby TheHolyOneZ
42,610 classes
Class

Pointer

: InputDevice : InputControl : Object
UnityEngine.InputSystem.Pointer, Unity.InputSystem 0x01A0 (416 B) inherited 0x0170 Unity.InputSystem.dll
0x00x01A0

Members 7

OffsetSizeNameTypeFlagsDefault
0x08<position>k__BackingFieldVector2ControlPrivate—
0x08<delta>k__BackingFieldDeltaControlPrivate—
0x08<radius>k__BackingFieldVector2ControlPrivate—
0x08<pressure>k__BackingFieldAxisControlPrivate—
0x08<press>k__BackingFieldButtonControlPrivate—
0x08<displayIndex>k__BackingFieldIntegerControlPrivate—
0x08<current>k__BackingFieldPointerPrivateStatic—
Inherited from InputDevice 20
OffsetSizeNameTypeFlagsDefault
—0x04InvalidDeviceIdintPublicStatic+1 flags0
—0x04kLocalParticipantIdintStatic+2 flags0
—0x04kInvalidDeviceIndexintStatic+2 flags-1
0x04m_DeviceFlagsDeviceFlags1 flags—
0x04m_DeviceIdint1 flags—
0x04m_ParticipantIdint1 flags—
0x04m_DeviceIndexint1 flags—
0x38m_DescriptionInputDeviceDescription1 flags—
0x08m_LastUpdateTimeInternaldouble1 flags—
0x04m_CurrentUpdateStepCountuint1 flags—
0x01340x04padding / unreflected
0x08m_AliasesForEachControlInternedString[]1 flags—
0x08m_UsagesForEachControlInternedString[]1 flags—
0x08m_UsageToControlInputControl[]1 flags—
0x08m_ChildrenForEachControlInputControl[]1 flags—
0x08m_StateOffsetToControlMapuint[]1 flags—
0x08m_ControlTreeNodesControlBitRangeNode[]1 flags—
0x08m_ControlTreeIndicesushort[]1 flags—
—0x04kControlIndexBitsintStatic+2 flags10
—0x04kStateOffsetBitsintStatic+2 flags13
—0x04kStateSizeBitsintStatic+2 flags9
Inherited from InputControl 24
OffsetSizeNameTypeFlagsDefault
0x10m_StateBlockInputStateBlock1 flags—
0x10m_NameInternedString1 flags—
0x08m_Pathstring1 flags—
0x08m_DisplayNamestring1 flags—
0x08m_DisplayNameFromLayoutstring1 flags—
0x08m_ShortDisplayNamestring1 flags—
0x08m_ShortDisplayNameFromLayoutstring1 flags—
0x10m_LayoutInternedString1 flags—
0x10m_VariantsInternedString1 flags—
0x08m_DeviceInputDevice1 flags—
0x08m_ParentInputControl1 flags—
0x04m_UsageCountint1 flags—
0x04m_UsageStartIndexint1 flags—
0x04m_AliasCountint1 flags—
0x04m_AliasStartIndexint1 flags—
0x04m_ChildCountint1 flags—
0x04m_ChildStartIndexint1 flags—
0x04m_ControlFlagsControlFlags1 flags—
0x01m_CachedValueIsStalebool1 flags—
0x01m_UnprocessedCachedValueIsStalebool1 flags—
0x00A60x02padding / unreflected
0x10m_DefaultStatePrimitiveValue1 flags—
0x10m_MinValuePrimitiveValue1 flags—
0x10m_MaxValuePrimitiveValue1 flags—
0x04m_OptimizedControlDataTypeFourCC1 flags—

Functions 23

SignatureFlagsNativeParams
Vector2Control get_position()Public+1 flags0x08
void set_position(Vector2Control value)2 flags0x08
DeltaControl get_delta()Public+1 flags0x08
void set_delta(DeltaControl value)2 flags0x08
Vector2Control get_radius()Public+1 flags0x08
void set_radius(Vector2Control value)2 flags0x08
AxisControl get_pressure()Public+1 flags0x08
void set_pressure(AxisControl value)2 flags0x08
ButtonControl get_press()Public+1 flags0x08
void set_press(ButtonControl value)2 flags0x08
IntegerControl get_displayIndex()Public+1 flags0x08
void set_displayIndex(IntegerControl value)2 flags0x08
Pointer get_current()PublicStatic+1 flags0x08
void set_current(Pointer value)Static+2 flags0x08
void MakeCurrent()Public+1 flags0x00
void OnRemoved()2 flags0x00
void FinishSetup()2 flags0x00
void OnNextUpdate()1 flags0x00
void OnStateEvent(const InputEventPtr& eventPtr)1 flags0x08
void UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnNextUpdate()PrivateFinal+2 flags0x00
void UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(const InputEventPtr& eventPtr)PrivateFinal+2 flags0x08
bool UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.GetStateOffsetForEvent(InputControl control, const InputEventPtr& eventPtr, uint offset)PrivateFinal+2 flags0x08
void .ctor()Public+1 flags0x00

Subclasses 3

Used by 2

types with a member, parameter or interface of this type