implements ITouchscreen>, mscorlib, ICollection`1, IEnumerable`1, ITouchscreen>, mscorlib, ITouchscreen>, mscorlib
0x00x0020
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 139
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , Touchscreen ) | Public | — | 0x08 |
| Touchscreen& Address(int ) | Public | — | 0x08 |
| Touchscreen Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, Touchscreen item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(Touchscreen item) | 1 flags | 0x08 | |
| Touchscreen System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, Touchscreen item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Touchscreen item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Touchscreen item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Touchscreen item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Touchscreen[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.Touchscreen> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Touchscreen System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| IInputStateCallbackReceiver System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IInputStateCallbackReceiver[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IInputStateCallbackReceiver System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IEventMerger item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IEventMerger item) | 1 flags | 0x08 | |
| IEventMerger System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IEventMerger item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IEventMerger item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IEventMerger item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IEventMerger item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEventMerger[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.LowLevel.IEventMerger> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IEventMerger System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, ICustomDeviceReset item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(ICustomDeviceReset item) | 1 flags | 0x08 | |
| ICustomDeviceReset System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICustomDeviceReset item) | 1 flags | — | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | — | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | — | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | — | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICustomDeviceReset item) | 1 flags | — | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICustomDeviceReset item) | 1 flags | — | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICustomDeviceReset item) | 1 flags | — | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICustomDeviceReset[]& array, int arrayIndex) | 1 flags | — | 0x08 |
| IEnumerator<UnityEngine.InputSystem.LowLevel.ICustomDeviceReset> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | — | 0x08 |
| ICustomDeviceReset System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | — | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Pointer item) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | — | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Pointer item) | 1 flags | — | 0x08 |
| Pointer System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Pointer item) | 1 flags | — | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | — | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Pointer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Pointer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Pointer item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Pointer[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.Pointer> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Pointer System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| IInputStateCallbackReceiver System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IInputStateCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IInputStateCallbackReceiver[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IInputStateCallbackReceiver System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, InputDevice item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(InputDevice item) | 1 flags | 0x08 | |
| InputDevice System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, InputDevice item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(InputDevice item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(InputDevice item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(InputDevice item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const InputDevice[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.InputDevice> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| InputDevice System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, InputControl item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(InputControl item) | 1 flags | 0x08 | |
| InputControl System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, InputControl item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(InputControl item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(InputControl item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(InputControl item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const InputControl[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.InputSystem.InputControl> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| InputControl System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | 0x08 | |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 |