Zdexby TheHolyOneZ
42,610 classes
Class

InputBindingComposite

: Object
UnityEngine.InputSystem.InputBindingComposite, Unity.InputSystem 0x0010 (16 B) inherited 0x0010 Unity.InputSystem.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08s_CompositesTypeTableStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
Type get_valueType()Public+4 flags—0x08
int get_valueSizeInBytes()Public+4 flags—0x04
void ReadValue(const InputBindingCompositeContext&& context, const Void*& buffer, int bufferSize)Public+3 flags—0x10
object ReadValueAsObject(const InputBindingCompositeContext&& context)Public+3 flags—0x10
float EvaluateMagnitude(const InputBindingCompositeContext&& context)Public+2 flags0x10
void FinishSetup(const InputBindingCompositeContext&& context)3 flags0x10
void CallFinishSetup(const InputBindingCompositeContext&& context)1 flags0x10
Type GetValueType(const string& composite)Static+1 flags0x08
string GetExpectedControlLayoutName(const string& composite, const string& part)PublicStatic0x08
IEnumerable<System.String> GetPartNames(const string& composite)Static+1 flags0x08
string GetDisplayFormatString(const string& composite)Static+1 flags0x08
void .ctor()2 flags0x00

Subclasses 6

Used by 8

types with a member, parameter or interface of this type