| void InvalidateAllCellRefs() | Private | | 0x00 |
| bool get_isInitialized() | 2 flags | | 0x01 |
| bool get_enabledBySRP() | 2 flags | | 0x01 |
| ProbeVolumeSHBands get_shBands() | Public+1 flags | | 0x04 |
| ProbeVolumeTextureMemoryBudget get_memoryBudget() | Public+1 flags | | 0x04 |
| ProbeReferenceVolume get_instance() | PublicStatic+1 flags | | 0x08 |
| void SetNumberOfCellsLoadedPerFrame(int numberOfCells) | Public | | 0x04 |
| void Initialize(const ProbeVolumeSystemParameters&& parameters) | Public | | 0x28 |
| void SetEnableStateFromSRP(bool srpEnablesPV) | Public | | 0x01 |
| void ForceSHBand(const ProbeVolumeSHBands& shBands) | 1 flags | | 0x04 |
| void Cleanup() | Public | | 0x00 |
| int GetVideoMemoryCost() | Public | | 0x04 |
| void RemoveCell(Cell cell) | Private | | 0x08 |
| void AddCell(Cell cell, List<UnityEngine.Experimental.Rendering.ProbeBrickPool.BrickChunkAlloc> chunks) | Private | | 0x08 |
| bool CheckCompatibilityWithCollection(ProbeVolumeAsset asset, Dictionary<System.String collection) | Private | | 0x08 |
| void AddPendingAssetLoading(ProbeVolumeAsset asset) | 1 flags | | 0x08 |
| void AddPendingAssetRemoval(ProbeVolumeAsset asset) | 1 flags | | 0x08 |
| void RemovePendingAsset(ProbeVolumeAsset asset) | 1 flags | | 0x08 |
| void PerformPendingIndexChangeAndInit() | Private | | 0x00 |
| void SetMinBrickAndMaxSubdiv(float minBrickSize, int maxSubdiv) | 1 flags | | 0x04 |
| void LoadAsset(ProbeVolumeAsset asset) | Private | | 0x08 |
| void PerformPendingLoading() | Private | | 0x00 |
| void PerformPendingDeletion() | Private | | 0x00 |
| int GetNumberOfBricksAtSubdiv(Cell cell, const Vector3Int&& minValidLocalIdxAtMaxRes, const Vector3Int&& sizeOfValidIndicesAtMaxRes) | Private | | 0x0C |
| bool GetCellIndexUpdate(Cell cell, const CellIndexUpdateInfo&& cellUpdateInfo) | Private | | 0x30 |
| void LoadPendingCells(bool loadAll) | Private | | 0x01 |
| void PerformPendingOperations(bool loadAllCells) | Public | | 0x01 |
| void InitProbeReferenceVolume(int allocationSize, const ProbeVolumeTextureMemoryBudget& memoryBudget, const ProbeVolumeSHBands& shBands) | Private | | 0x04 |
| void SortPendingCells(const Vector3& cameraPosition) | Public | | 0x0C |
| void .ctor() | Private+1 flags | | 0x00 |
| RuntimeResources GetRuntimeResources() | Public | | 0x48 |
| void SetTRS(const Vector3& position, const Quaternion& rotation, float minBrickSize) | 1 flags | | 0x10 |
| void SetMaxSubdivision(int maxSubdivision) | 1 flags | | 0x04 |
| int CellSize(int subdivisionLevel) | Static+1 flags | | 0x04 |
| float BrickSize(int subdivisionLevel) | 1 flags | | 0x04 |
| float MinBrickSize() | 1 flags | | 0x04 |
| float MaxBrickSize() | 1 flags | | 0x04 |
| Matrix4x4 GetRefSpaceToWS() | 1 flags | | 0x40 |
| RefVolTransform GetTransform() | 1 flags | | 0x60 |
| int GetMaxSubdivision() | 1 flags | | 0x04 |
| int GetMaxSubdivision(float multiplier) | 1 flags | | 0x04 |
| float GetDistanceBetweenProbes(int subdivisionLevel) | 1 flags | | 0x04 |
| float MinDistanceBetweenProbes() | 1 flags | | 0x04 |
| bool DataHasBeenLoaded() | Public | | 0x01 |
| void Clear() | 1 flags | | 0x00 |
| RegId AddBricks(List<UnityEngine.Experimental.Rendering.ProbeBrickIndex.Brick> bricks, const DataLocation& dataloc, const CellIndexUpdateInfo& cellUpdateInfo, List<UnityEngine.Experimental.Rendering.ProbeBrickPool.BrickChunkAlloc>& ch_list) | Private | | 0x48 |
| void ReleaseBricks(const RegId& id) | Private | | 0x04 |
| void UpdateConstantBuffer(CommandBuffer cmd, const ProbeVolumeShadingParameters& parameters) | Public | | 0x10 |
| void CleanupLoadedData() | Private | | 0x00 |
| ProbeVolumeDebug get_debugDisplay() | 2 flags | | 0x08 |
| Color[] get_subdivisionDebugColors() | Public+1 flags | | 0x08 |
| void RenderDebug(Camera camera) | Public | | 0x08 |
| void InitializeDebug(Mesh debugProbeMesh, Shader debugProbeShader) | Private | | 0x08 |
| void CleanupDebug() | Private | | 0x00 |
| void RefreshDebug(Field<T> field, const uint8& value) | Private | — | 0x08 |
| void DebugCellIndexChanged(Field<T> field, const uint8& value) | Private | — | 0x08 |
| void RegisterDebug() | Private | | 0x00 |
| void UnregisterDebug(bool destroyPanel) | Private | | 0x01 |
| bool ShouldCullCell(const Vector3& cellPosition, Transform cameraTransform, const Plane[]& frustumPlanes) | Private | | 0x0C |
| void DrawProbeDebug(Camera camera) | Private | | 0x08 |
| void ClearDebugData() | Private | | 0x00 |
| void CreateInstancedProbes() | Private | | 0x00 |
| void OnClearLightingdata() | Private | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| bool <RegisterDebug>b__119_0() | Private | | 0x01 |
| void <RegisterDebug>b__119_1(bool value) | Private | | 0x01 |
| bool <RegisterDebug>b__119_2() | Private | | 0x01 |
| void <RegisterDebug>b__119_3(bool value) | Private | | 0x01 |
| float <RegisterDebug>b__119_4() | Private | | 0x04 |
| void <RegisterDebug>b__119_5(float value) | Private | | 0x04 |
| bool <RegisterDebug>b__119_7() | Private | | 0x01 |
| void <RegisterDebug>b__119_8(bool value) | Private | | 0x01 |
| int <RegisterDebug>b__119_9() | Private | | 0x04 |
| void <RegisterDebug>b__119_10(int value) | Private | | 0x04 |
| int <RegisterDebug>b__119_11() | Private | | 0x04 |
| void <RegisterDebug>b__119_12(int value) | Private | | 0x04 |
| float <RegisterDebug>b__119_13() | Private | | 0x04 |
| void <RegisterDebug>b__119_14(float value) | Private | | 0x04 |
| float <RegisterDebug>b__119_17() | Private | | 0x04 |
| void <RegisterDebug>b__119_18(float value) | Private | | 0x04 |
| float <RegisterDebug>b__119_19() | Private | | 0x04 |
| void <RegisterDebug>b__119_20(float value) | Private | | 0x04 |
| int <RegisterDebug>b__119_22() | Private | | 0x04 |
| void <RegisterDebug>b__119_23(int v) | Private | | 0x04 |