Zdexby TheHolyOneZ
42,610 classes
Class

RigUtils

: Object
UnityEngine.Animations.Rigging.RigUtils, Unity.Animation.Rigging 0x0010 (16 B) inherited 0x0010 Unity.Animation.Rigging.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08s_SupportedPropertyTypeToDescriptorDictionary<System.TypeStatic+2 flags—
0x08<syncSceneToStreamBinder>k__BackingFieldIAnimationJobBinderPrivateStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
IRigConstraint[] GetConstraints(Rig rig)PublicStatic0x08
Transform[] GetSyncableRigTransforms(Animator animator)PrivateStatic0x08
bool ExtractTransformType(Animator animator, FieldInfo field, object data, List<UnityEngine.Transform> syncableTransforms)PrivateStatic0x08
bool ExtractPropertyType(FieldInfo field, object data, List<UnityEngine.Animations.Rigging.Property> syncableProperties, const string& namePrefix)PrivateStatic0x08
bool ExtractWeightedTransforms(Animator animator, FieldInfo field, object data, List<UnityEngine.Transform> syncableTransforms, List<UnityEngine.Animations.Rigging.Property> syncableProperties)PrivateStatic0x08
bool ExtractNestedPropertyType(Animator animator, FieldInfo field, object data, List<UnityEngine.Transform> syncableTransforms, List<UnityEngine.Animations.Rigging.Property> syncableProperties, const string& namePrefix)PrivateStatic0x08
void ExtractAllSyncableData(Animator animator, IList<UnityEngine.Animations.Rigging.IRigLayer> layers, List<UnityEngine.Transform>& syncableTransforms, List<UnityEngine.Animations.Rigging.SyncableProperties>& syncableProperties)PrivateStatic0x08
IAnimationJob[] CreateAnimationJobs(Animator animator, const IRigConstraint[]& constraints)PublicStatic0x08
void DestroyAnimationJobs(const IRigConstraint[]& constraints, const IAnimationJob[]& jobs)PublicStatic0x08
IAnimationJobData CreateSyncSceneToStreamData(Animator animator, IList<UnityEngine.Animations.Rigging.IRigLayer> layers)Static+1 flags0x08
IAnimationJobBinder get_syncSceneToStreamBinder()PublicStatic+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00