| bool get_isHuman() | Public+1 flags | | 0x01 |
| bool get_hasRootMotion() | Public+1 flags | | 0x01 |
| float GetFloat(const string& name) | Public | | 0x08 |
| void SetFloat(const string& name, float value) | Public | | 0x08 |
| bool GetBool(const string& name) | Public | | 0x08 |
| void SetBool(const string& name, bool value) | Public | | 0x08 |
| int GetInteger(const string& name) | Public | | 0x08 |
| void SetInteger(const string& name, int value) | Public | | 0x08 |
| void SetTrigger(const string& name) | Public | | 0x08 |
| void ResetTrigger(const string& name) | Public | | 0x08 |
| bool get_applyRootMotion() | Public+1 flags | | 0x01 |
| void set_applyRootMotion(bool value) | Public+1 flags | | 0x01 |
| int get_layerCount() | Public+1 flags | | 0x04 |
| float GetLayerWeight(int layerIndex) | Public | | 0x04 |
| void SetLayerWeight(int layerIndex, float weight) | Public | | 0x04 |
| void GetAnimatorStateInfo(int layerIndex, const StateInfoIndex& stateInfoIndex, const AnimatorStateInfo&& info) | Private | | 0x24 |
| AnimatorStateInfo GetCurrentAnimatorStateInfo(int layerIndex) | Public | | 0x24 |
| AnimatorStateInfo GetNextAnimatorStateInfo(int layerIndex) | Public | | 0x24 |
| AnimatorClipInfo[] GetCurrentAnimatorClipInfo(int layerIndex) | Public | | 0x08 |
| bool IsInTransition(int layerIndex) | Public | | 0x04 |
| void Play(int stateNameHash, int layer, float normalizedTime) | Public | | 0x04 |
| RuntimeAnimatorController get_runtimeAnimatorController() | Public+1 flags | | 0x08 |
| bool get_hasBoundPlayables() | Public+1 flags | | 0x01 |
| Avatar get_avatar() | Public+1 flags | | 0x08 |
| void SetFloatString(const string& name, float value) | Private | | 0x08 |
| float GetFloatString(const string& name) | Private | | 0x08 |
| void SetBoolString(const string& name, bool value) | Private | | 0x08 |
| bool GetBoolString(const string& name) | Private | | 0x08 |
| void SetIntegerString(const string& name, int value) | Private | | 0x08 |
| int GetIntegerString(const string& name) | Private | | 0x08 |
| void SetTriggerString(const string& name) | Private | | 0x08 |
| void ResetTriggerString(const string& name) | Private | | 0x08 |
| void Update(float deltaTime) | Public | | 0x04 |