0x00x0098
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | UseTriggerOrOverlap | bool | Public | — | |
| 0x0019 | 0x07 | padding / unreflected | |||
| 0x08 | OverlapDelay | TimedDelay | Public | — | |
| 0x04 | OverlapMask | LayerMask | Public | — | |
| 0x01 | OnlyHorizontal | bool | Public | — | |
| 0x002D | 0x03 | padding / unreflected | |||
| 0x04 | PushValue | float | Public | — | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x08 | OverlapColliders | List<UnityEngine.Collider> | Public | — | |
| 0x08 | EffectedColliders | List<ColliderEvents> | Public | — | |
| 0x01 | PushUs | bool | Public | — | |
| 0x0049 | 0x07 | padding / unreflected | |||
| 0x08 | OurRigid | Rigidbody | Public | — | |
| 0x01 | Log | bool | Public | — | |
| 0x01 | CanPush | bool | Public+1 flags | — | |
| 0x005A | 0x06 | padding / unreflected | |||
| 0x08 | PushingEnts | Dictionary<Entity | Public+1 flags | — | |
| 0x08 | AffectedEntities | List<Entity> | Public | — | |
| 0x08 | collidingThisFrame | HashSet<UnityEngine.Collider> | Private | — | |
| 0x08 | pushedThisFrame | HashSet<Entity> | Private | — | |
| 0x08 | parentEntity | Entity | Private | — | |
| 0x08 | resultBuffer | Collider[] | Private | — | |
| 0x08 | uniqueResultBuffer | HashSet<Entity> | Private | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void FixedUpdate() | Private | 0x00 | |
| void OnDisable() | Private | 0x00 | |
| void ColTriggerEnter(ColliderEvents col, Collider other) | Private | 0x08 | |
| void ColTriggerExit(ColliderEvents col, Collider other) | Private | 0x08 | |
| void ColTriggerStay(Collider other) | Private | 0x08 | |
| void ClearAllPushEnts() | Public | 0x00 | |
| void AddPushEntity(Entity ent, Collider other, bool add) | Public | 0x08 | |
| void RemovePushEntity(Entity ent) | Private | 0x08 | |
| void Push(Entity otherEnt) | Public | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |