Zdexby TheHolyOneZ
42,610 classes
Class

MainMenuBackground

: MonoBehaviour : Behaviour : Component : Object : Object
MainMenuBackground, Assembly-CSharp 0x0050 (80 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0050

Members 7

OffsetSizeNameTypeFlagsDefault
0x08currentCameraGameObjectPublic—
0x08CameraBlockerGameObjectPublic—
0x08faderAnimatorPublic—
0x08caveRoomListList<CaveRoom>Private—
0x08currentCaveRoomGameObjectPrivate—
0x08currentCenterRoomCameraCenterPrivate—
0x04currentPrefabIndexintPrivate—
0x004C0x04unreflected bytes to end of MainMenuBackground
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
void Awake()Private0x00
void OnEnable()Private0x00
void Start()Private0x00
void LateUpdate()Private0x00
IEnumerator ChangeRoomEveryMinute()Public0x08
GameObject RandomCaveRoomPrefab()Public0x08
void CreateScenicCaveRoom(GameObject instantiatedRoom)PublicStatic0x08
void NextCaveRoom()Public0x00
void FadeOutOfAndIntoNewRoom()Public0x00
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type