0x00x0080
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | vertices | Vector3[] | Public | — | |
| 0x08 | normals | Vector3[] | Public | — | |
| 0x08 | tangents | Vector4[] | Public | — | |
| 0x08 | colors | Color[] | Public | — | |
| 0x08 | uv | Vector2[] | Public | — | |
| 0x08 | uv2 | Vector2[] | Public | — | |
| 0x08 | uv3 | Vector2[] | Public | — | |
| 0x08 | uv4 | Vector2[] | Public | — | |
| 0x08 | triangles | int[] | Public | — | |
| 0x08 | subMeshes | List<System.Int32[]> | Public | — | |
| 0x08 | bounds | TS_Bounds | Public | — | |
| 0x04 | indexFormat | IndexFormat | Public | — | |
| 0x01 | hasUpdate | bool | Public | — | |
| 0x006D | 0x03 | padding / unreflected | |||
| 0x08 | _submeshTrisCount | int[] | Private | — | |
| 0x08 | _submeshOffsets | int[] | Private | — | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_vertexCount() | Public+1 flags | 0x04 | |
| void set_vertexCount(int value) | Public+1 flags | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .ctor(Mesh mesh) | Public+1 flags | 0x08 | |
| void Clear() | Public | 0x00 | |
| void CreateFromMesh(Mesh mesh) | Public | 0x08 | |
| void Combine(List<Dreamteck.TS_Mesh> combineMeshes) | Public | 0x08 | |
| void AddMeshes(List<Dreamteck.TS_Mesh> addedMeshes) | Public | 0x08 | |
| TS_Mesh Copy(TS_Mesh input) | PublicStatic | 0x08 | |
| void Absorb(TS_Mesh input) | Public | 0x08 | |
| void WriteMesh(Mesh& input) | Public | 0x08 |