Zdexby TheHolyOneZ
42,610 classes
Dreamteck.Splines.SplineMesh, Dreamteck.Splines 0x0350 (848 B) inherited 0x0238 Dreamteck.Splines.dll
0x00x0350

Members 7

OffsetSizeNameTypeFlagsDefault
0x08_channelsList<Dreamteck.Splines.SplineMesh.Channel>Private—
0x01_useLastResultboolPrivate—
0x02410x07padding / unreflected
0x08_combineMeshesList<Dreamteck.TS_Mesh>Private—
0x40_vertexMatrixMatrix4x4Private—
0x40_normalMatrixMatrix4x4Private—
0x40_lastResultSplineSamplePrivate—
0x40_modifiedResultSplineSamplePrivate—
Inherited from MeshGenerator 29
OffsetSizeNameTypeFlagsDefault
—0x04UNITY_16_VERTEX_LIMITintStatic+2 flags0
0x01_bakedboolPrivate—
0x01_markDynamicboolPrivate—
0x01AA0x02padding / unreflected
0x04_sizefloatPrivate—
0x10_colorColorPrivate—
0x0C_offsetVector3Private—
0x04_normalMethodNormalMethodPrivate—
0x01_calculateTangentsboolPrivate—
0x01_useSplineSizeboolPrivate—
0x01_useSplineColorboolPrivate—
0x01D30x01padding / unreflected
0x04_rotationfloatPrivate—
0x01_flipFacesboolPrivate—
0x01_doubleSidedboolPrivate—
0x01DA0x02padding / unreflected
0x04_uvModeUVModePrivate—
0x08_uvScaleVector2Private—
0x08_uvOffsetVector2Private—
0x04_uvRotationfloatPrivate—
0x04_meshIndexFormatIndexFormatPrivate—
0x08_bakedMeshMeshPrivate—
0x04colliderUpdateRatefloatPublic—
0x01_updateColliderbool1 flags—
0x02050x03padding / unreflected
0x04_lastUpdateTimefloat1 flags—
0x04_vDistfloatPrivate—
0x08__uvsVector2Static+1 flags—
0x08<_tsMesh>k__BackingFieldTS_MeshPrivate—
0x08_meshMesh1 flags—
0x08filterMeshFilter1 flags—
0x08meshRendererMeshRenderer1 flags—
0x08meshColliderMeshCollider1 flags—
Inherited from SplineUser 28
OffsetSizeNameTypeFlagsDefault
0x04updateMethodUpdateMethodPublic—
0x001C0x04padding / unreflected
0x08_splineSplineComputerPrivate—
0x01_autoUpdateboolPrivate—
0x00290x07padding / unreflected
0x08_rotationModifierRotationModifier1 flags—
0x08_offsetModifierOffsetModifier1 flags—
0x08_colorModifierColorModifier1 flags—
0x08_sizeModifierSizeModifier1 flags—
0x40_clipFromSampleSplineSamplePrivate—
0x40_clipToSampleSplineSamplePrivate—
0x01_loopSamplesboolPrivate—
0x00D10x07padding / unreflected
0x08_clipFromdoublePrivate—
0x08_clipTodoublePrivate—
0x04animClipFromfloatPrivate—
0x04animClipTofloatPrivate—
0x08_sampleCollectionSampleCollectionPrivate—
0x01rebuildboolPrivate—
0x01getSamplesboolPrivate—
0x01postBuildboolPrivate—
0x00FB0x05padding / unreflected
0x08_trsTransformPrivate—
0x01_hasTransformboolPrivate—
0x01090x07padding / unreflected
0x40_workSampleSplineSamplePrivate—
0x04_sampleCountintPrivate—
0x04_startSampleIndexintPrivate—
0x40evalResultSplineSample1 flags—
0x01multithreadedboolPublic—
0x01buildOnAwakeboolPublic—
0x01buildOnEnableboolPublic—
0x019B0x05padding / unreflected
0x08onPostBuildEmptySplineHandlerPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
string get_meshName()3 flags0x08
void Awake()2 flags0x00
void Reset()2 flags0x00
void RemoveChannel(int index)Public0x04
void SwapChannels(int a, int b)Public0x04
Channel AddChannel(Mesh inputMesh, const string& name)Public0x08
Channel AddChannel(const string& name)Public0x08
int GetChannelCount()Public0x04
Channel GetChannel(int index)Public0x08
void BuildMesh()2 flags0x00
void Generate()Private0x00
void Place(Channel channel, TS_Mesh target, double percent)Private0x08
void Extrude(Channel channel, TS_Mesh target, double from, double to)Private0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type